Merge pull request #21392 from MarianoGnu/tileset_editor
Backward compatibility for autotile setup from Godot 3.0.X
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db0a2563c1
1 changed files with 7 additions and 1 deletions
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@ -59,7 +59,13 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
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tile_set_region(id, p_value);
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else if (what == "tile_mode")
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tile_set_tile_mode(id, (TileMode)((int)p_value));
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else if (what.left(9) == "autotile/") {
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else if (what == "is_autotile") {
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// backward compatibility for Godot 3.0.x
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// autotile used to be a bool, it's now an enum
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bool is_autotile = p_value;
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if (is_autotile)
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tile_set_tile_mode(id, AUTO_TILE);
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} else if (what.left(9) == "autotile/") {
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what = what.right(9);
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if (what == "bitmask_mode")
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autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value));
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