Merge pull request #73057 from sakrel/draw-command-label-thread-safety

RenderingDeviceVulkan: Make draw command labels thread safe
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Rémi Verschelde 2023-02-11 14:33:00 +01:00
commit db60704c8f
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@ -8462,14 +8462,17 @@ void RenderingDeviceVulkan::set_resource_name(RID p_id, const String p_name) {
} }
void RenderingDeviceVulkan::draw_command_begin_label(String p_label_name, const Color p_color) { void RenderingDeviceVulkan::draw_command_begin_label(String p_label_name, const Color p_color) {
_THREAD_SAFE_METHOD_
context->command_begin_label(frames[frame].draw_command_buffer, p_label_name, p_color); context->command_begin_label(frames[frame].draw_command_buffer, p_label_name, p_color);
} }
void RenderingDeviceVulkan::draw_command_insert_label(String p_label_name, const Color p_color) { void RenderingDeviceVulkan::draw_command_insert_label(String p_label_name, const Color p_color) {
_THREAD_SAFE_METHOD_
context->command_insert_label(frames[frame].draw_command_buffer, p_label_name, p_color); context->command_insert_label(frames[frame].draw_command_buffer, p_label_name, p_color);
} }
void RenderingDeviceVulkan::draw_command_end_label() { void RenderingDeviceVulkan::draw_command_end_label() {
_THREAD_SAFE_METHOD_
context->command_end_label(frames[frame].draw_command_buffer); context->command_end_label(frames[frame].draw_command_buffer);
} }