Fix random placement behaviour in new TileMap Editor
Fix a bug where scattering could be set to e.g. 0.9 but a tile would still always be placed, as the check rand > 0.9 would be run on every mouse movement until it was successful.
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1 changed files with 14 additions and 14 deletions
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@ -571,14 +571,14 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
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case DRAG_TYPE_PAINT: {
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HashMap<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_last_mouse_pos, mpos, drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
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if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
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continue;
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}
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Vector2i coords = E.key;
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if (!drag_modified.has(coords)) {
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drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
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if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
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continue;
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}
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tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
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tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
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_fix_invalid_tiles_in_tile_map_selection();
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} break;
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@ -588,14 +588,14 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
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if (!drag_modified.has(line[i])) {
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HashMap<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_contiguous_checkbox->is_pressed(), drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
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if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
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continue;
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}
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Vector2i coords = E.key;
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if (!drag_modified.has(coords)) {
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drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
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if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
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continue;
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}
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tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
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tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
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}
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}
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@ -684,14 +684,14 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
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if (!drag_modified.has(line[i])) {
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HashMap<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_contiguous_checkbox->is_pressed(), drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
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if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
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continue;
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}
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Vector2i coords = E.key;
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if (!drag_modified.has(coords)) {
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drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
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if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
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continue;
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}
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tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
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tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
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}
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}
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@ -2141,7 +2141,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
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scatter_controls_container = memnew(HBoxContainer);
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scatter_label = memnew(Label);
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scatter_label->set_tooltip_text(TTR("Defines the probability of painting nothing instead of a randomly selected tile."));
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scatter_label->set_tooltip_text(TTR("Modifies the chance of painting nothing instead of a randomly selected tile."));
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scatter_label->set_text(TTR("Scattering:"));
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scatter_controls_container->add_child(scatter_label);
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@ -2149,7 +2149,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
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scatter_spinbox->set_min(0.0);
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scatter_spinbox->set_max(1000);
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scatter_spinbox->set_step(0.001);
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scatter_spinbox->set_tooltip_text(TTR("Defines the probability of painting nothing instead of a randomly selected tile."));
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scatter_spinbox->set_tooltip_text(TTR("Modifies the chance of painting nothing instead of a randomly selected tile."));
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scatter_spinbox->get_line_edit()->add_theme_constant_override("minimum_character_width", 4);
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scatter_spinbox->connect("value_changed", callable_mp(this, &TileMapEditorTilesPlugin::_on_scattering_spinbox_changed));
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scatter_controls_container->add_child(scatter_spinbox);
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