Solves ctrl+click on functions by ignoring the cursor

Obeyed CLANG format rules


Obeying CLANG format rules attempt 2


Obeying CLANG format rules attempt 3


Clean up


Fixed runaway while loop


Removed int initialization
This commit is contained in:
shaderbeast 2019-09-02 13:46:38 +02:00
parent 45be9c67ef
commit dbd253d7a2

View file

@ -252,6 +252,16 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
}
}
// Check that the next token is not TK_CURSOR and if it is, the offset should be incremented.
int next_valid_offset = 1;
if (tokenizer->get_token(next_valid_offset) == GDScriptTokenizer::TK_CURSOR) {
next_valid_offset++;
// There is a chunk of the identifier that also needs to be ignored (not always there!)
if (tokenizer->get_token(next_valid_offset) == GDScriptTokenizer::TK_IDENTIFIER) {
next_valid_offset++;
}
}
if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN) {
//subexpression ()
tokenizer->advance();
@ -668,7 +678,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
expr = cn;
}
} else if (tokenizer->get_token(1) == GDScriptTokenizer::TK_PARENTHESIS_OPEN && tokenizer->is_token_literal()) {
} else if (tokenizer->get_token(next_valid_offset) == GDScriptTokenizer::TK_PARENTHESIS_OPEN && tokenizer->is_token_literal()) {
// We check with is_token_literal, as this allows us to use match/sync/etc. as a name
//function or constructor