Fix action exact match
This commit is contained in:
parent
8b8e858778
commit
dc1c4cfbfa
4 changed files with 77 additions and 87 deletions
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@ -86,7 +86,7 @@ Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2
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return Ref<InputEvent>((InputEvent *)this);
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}
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bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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bool InputEvent::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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return false;
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}
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@ -412,35 +412,32 @@ Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode) {
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return ie;
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}
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bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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Ref<InputEventKey> key = p_event;
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if (key.is_null()) {
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return false;
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}
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bool match = false;
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if (get_keycode() == Key::NONE) {
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Key code = get_physical_keycode_with_modifiers();
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Key event_code = key->get_physical_keycode_with_modifiers();
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match = get_physical_keycode() == key->get_physical_keycode() && (!key->is_pressed() || (code & event_code) == code);
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bool match;
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if (keycode != Key::NONE) {
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match = keycode == key->keycode;
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} else {
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Key code = get_keycode_with_modifiers();
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Key event_code = key->get_keycode_with_modifiers();
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match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
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match = get_physical_keycode() == key->get_physical_keycode();
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}
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if (p_exact_match) {
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match &= get_modifiers_mask() == key->get_modifiers_mask();
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}
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if (match) {
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bool pressed = key->is_pressed();
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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float strength = pressed ? 1.0f : 0.0f;
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if (p_strength != nullptr) {
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*p_strength = strength;
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if (r_strength != nullptr) {
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*r_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = strength;
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if (r_raw_strength != nullptr) {
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*r_raw_strength = strength;
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}
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}
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return match;
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@ -585,24 +582,27 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co
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return mb;
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}
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bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_null()) {
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return false;
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}
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bool match = mb->button_index == button_index;
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bool match = button_index == mb->button_index;
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if (p_exact_match) {
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match &= get_modifiers_mask() == mb->get_modifiers_mask();
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}
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if (match) {
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bool pressed = mb->is_pressed();
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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float strength = pressed ? 1.0f : 0.0f;
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if (p_strength != nullptr) {
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*p_strength = strength;
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if (r_strength != nullptr) {
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*r_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = strength;
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if (r_raw_strength != nullptr) {
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*r_raw_strength = strength;
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}
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}
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@ -887,36 +887,40 @@ bool InputEventJoypadMotion::is_pressed() const {
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return Math::abs(axis_value) >= 0.5f;
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}
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bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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Ref<InputEventJoypadMotion> jm = p_event;
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if (jm.is_null()) {
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return false;
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}
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bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
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// Matches even if not in the same direction, but returns a "not pressed" event.
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bool match = axis == jm->axis;
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if (p_exact_match) {
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match &= (axis_value < 0) == (jm->axis_value < 0);
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}
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if (match) {
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float jm_abs_axis_value = Math::abs(jm->get_axis_value());
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bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
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bool pressed = same_direction && jm_abs_axis_value >= p_deadzone;
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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if (p_strength != nullptr) {
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if (r_strength != nullptr) {
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if (pressed) {
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if (p_deadzone == 1.0f) {
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*p_strength = 1.0f;
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*r_strength = 1.0f;
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} else {
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*p_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
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*r_strength = CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, jm_abs_axis_value), 0.0f, 1.0f);
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}
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} else {
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*p_strength = 0.0f;
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*r_strength = 0.0f;
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}
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}
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if (p_raw_strength != nullptr) {
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if (r_raw_strength != nullptr) {
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if (same_direction) { // NOT pressed, because we want to ignore the deadzone.
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*p_raw_strength = jm_abs_axis_value;
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*r_raw_strength = jm_abs_axis_value;
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} else {
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*p_raw_strength = 0.0f;
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*r_raw_strength = 0.0f;
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}
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}
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}
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@ -994,7 +998,7 @@ float InputEventJoypadButton::get_pressure() const {
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return pressure;
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}
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bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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Ref<InputEventJoypadButton> jb = p_event;
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if (jb.is_null()) {
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return false;
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@ -1003,15 +1007,15 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
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bool match = button_index == jb->button_index;
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if (match) {
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bool pressed = jb->is_pressed();
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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float strength = pressed ? 1.0f : 0.0f;
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if (p_strength != nullptr) {
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*p_strength = strength;
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if (r_strength != nullptr) {
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*r_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = strength;
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if (r_raw_strength != nullptr) {
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*r_raw_strength = strength;
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}
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}
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@ -1288,7 +1292,7 @@ bool InputEventAction::is_action(const StringName &p_action) const {
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return action == p_action;
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}
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bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const {
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bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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Ref<InputEventAction> act = p_event;
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if (act.is_null()) {
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return false;
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@ -1297,15 +1301,15 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres
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bool match = action == act->action;
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if (match) {
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bool pressed = act->pressed;
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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float strength = pressed ? 1.0f : 0.0f;
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if (p_strength != nullptr) {
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*p_strength = strength;
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if (r_strength != nullptr) {
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*r_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = strength;
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if (r_raw_strength != nullptr) {
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*r_raw_strength = strength;
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}
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}
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return match;
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@ -79,7 +79,7 @@ public:
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virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const;
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virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const;
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virtual bool is_action_type() const;
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@ -192,7 +192,7 @@ public:
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Key get_keycode_with_modifiers() const;
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Key get_physical_keycode_with_modifiers() const;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
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virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
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virtual bool is_action_type() const override { return true; }
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@ -255,7 +255,7 @@ public:
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virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
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virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
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virtual bool is_action_type() const override { return true; }
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@ -315,7 +315,7 @@ public:
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virtual bool is_pressed() const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
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virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
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virtual bool is_action_type() const override { return true; }
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@ -344,7 +344,7 @@ public:
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void set_pressure(float p_pressure);
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float get_pressure() const;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
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virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
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virtual bool is_action_type() const override { return true; }
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@ -437,7 +437,7 @@ public:
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virtual bool is_action(const StringName &p_action) const;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength, float p_deadzone) const override;
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virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override;
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virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override;
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virtual bool is_action_type() const override { return true; }
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@ -126,15 +126,13 @@ List<StringName> InputMap::get_actions() const {
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return actions;
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}
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List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
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List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
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for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
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int device = E->get()->get_device();
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if (device == ALL_DEVICES || device == p_event->get_device()) {
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if (p_exact_match && E->get()->is_match(p_event, true)) {
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return E;
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} else if (!p_exact_match && E->get()->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
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if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
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return E;
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}
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}
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@ -217,40 +215,28 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
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return event_get_action_status(p_event, p_action, p_exact_match);
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}
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bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
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bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
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ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
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Ref<InputEventAction> input_event_action = p_event;
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if (input_event_action.is_valid()) {
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bool pressed = input_event_action->is_pressed();
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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const bool pressed = input_event_action->is_pressed();
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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if (p_strength != nullptr) {
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*p_strength = pressed ? input_event_action->get_strength() : 0.0f;
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const float strength = pressed ? input_event_action->get_strength() : 0.0f;
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if (r_strength != nullptr) {
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*r_strength = strength;
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}
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if (r_raw_strength != nullptr) {
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*r_raw_strength = strength;
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}
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return input_event_action->get_action() == p_action;
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}
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bool pressed;
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float strength;
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float raw_strength;
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List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, &pressed, &strength, &raw_strength);
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if (event != nullptr) {
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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}
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if (p_strength != nullptr) {
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*p_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = raw_strength;
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}
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return true;
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} else {
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return false;
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}
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List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, r_pressed, r_strength, r_raw_strength);
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return event != nullptr;
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}
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const OrderedHashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
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@ -58,7 +58,7 @@ private:
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OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_cache;
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OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_with_overrides_cache;
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List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
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List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
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Array _action_get_events(const StringName &p_action);
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Array _get_actions();
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@ -83,7 +83,7 @@ public:
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const List<Ref<InputEvent>> *action_get_events(const StringName &p_action);
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bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false) const;
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bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
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bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match = false, bool *r_pressed = nullptr, float *r_strength = nullptr, float *r_raw_strength = nullptr) const;
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const OrderedHashMap<StringName, Action> &get_action_map() const;
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void load_from_project_settings();
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