Vulkan/RD rasterizer now does clean exit.

This commit is contained in:
Juan Linietsky 2019-07-29 18:19:31 -03:00
parent b52a2f3dfa
commit dc3b47f3ab
5 changed files with 61 additions and 14 deletions

View file

@ -4,7 +4,7 @@
#include "core/print_string.h"
#include "core/rid.h"
#include "core/spin_lock.h"
#include <stdio.h>
#include <typeinfo>
class RID_AllocBase {
@ -189,7 +189,7 @@ public:
return alloc_count;
}
_FORCE_INLINE_ T *get_rid_by_index(uint32_t p_index) {
_FORCE_INLINE_ T *get_ptr_by_index(uint32_t p_index) {
ERR_FAIL_INDEX_V(p_index, alloc_count, NULL);
if (THREAD_SAFE) {
spin_lock.lock();
@ -202,6 +202,21 @@ public:
return ptr;
}
_FORCE_INLINE_ RID get_rid_by_index(uint32_t p_index) {
ERR_FAIL_INDEX_V(p_index, alloc_count, RID());
if (THREAD_SAFE) {
spin_lock.lock();
}
uint64_t idx = free_list_chunks[p_index / elements_in_chunk][p_index % elements_in_chunk];
uint64_t validator = validator_chunks[idx / elements_in_chunk][idx % elements_in_chunk];
RID rid = _make_from_id((validator << 32) | idx);
if (THREAD_SAFE) {
spin_lock.unlock();
}
return rid;
}
void get_owned_list(List<RID> *p_owned) {
for (size_t i = 0; i < alloc_count; i++) {
uint64_t idx = free_list_chunks[i / elements_in_chunk][i % elements_in_chunk];
@ -315,10 +330,14 @@ public:
return alloc.get_rid_count();
}
_FORCE_INLINE_ T *get_rid_by_index(uint32_t p_index) {
_FORCE_INLINE_ RID get_rid_by_index(uint32_t p_index) {
return alloc.get_rid_by_index(p_index);
}
_FORCE_INLINE_ T *get_ptr_by_index(uint32_t p_index) {
return alloc.get_ptr_by_index(p_index);
}
_FORCE_INLINE_ void get_owned_list(List<RID> *p_owned) {
return alloc.get_owned_list(p_owned);
}

View file

@ -147,7 +147,6 @@ ViewportTexture::ViewportTexture() {
vp = NULL;
set_local_to_scene(true);
proxy = VS::get_singleton()->texture_2d_placeholder_create();
}
ViewportTexture::~ViewportTexture() {
@ -159,7 +158,9 @@ ViewportTexture::~ViewportTexture() {
if (proxy_ph.is_valid()) {
VS::get_singleton()->free(proxy_ph);
}
VS::get_singleton()->free(proxy);
if (proxy.is_valid()) {
VS::get_singleton()->free(proxy);
}
}
/////////////////////////////////////

View file

@ -139,4 +139,7 @@ EffectsRD::EffectsRD() {
}
EffectsRD::~EffectsRD() {
RD::get_singleton()->free(default_sampler);
blur.shader.version_free(blur.shader_version);
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
}

View file

@ -2559,10 +2559,24 @@ RasterizerCanvasRD::~RasterizerCanvasRD() {
//canvas state
if (state.canvas_state_buffer.is_valid()) {
RD::get_singleton()->free(state.canvas_state_buffer);
{
if (state.canvas_state_buffer.is_valid()) {
RD::get_singleton()->free(state.canvas_state_buffer);
}
memdelete_arr(state.light_uniforms);
RD::get_singleton()->free(state.lights_uniform_buffer);
RD::get_singleton()->free(shader.default_skeleton_uniform_buffer);
RD::get_singleton()->free(shader.default_skeleton_texture_buffer);
}
//shadow rendering
{
shadow_render.shader.version_free(shadow_render.shader_version);
//this will also automatically clear all pipelines
RD::get_singleton()->free(state.shadow_sampler);
}
//bindings
{
@ -2589,8 +2603,15 @@ RasterizerCanvasRD::~RasterizerCanvasRD() {
shader.canvas_shader.version_free(shader.default_version);
//buffers
RD::get_singleton()->free(shader.quad_index_array);
RD::get_singleton()->free(shader.quad_index_buffer);
{
RD::get_singleton()->free(shader.quad_index_array);
RD::get_singleton()->free(shader.quad_index_buffer);
RD::get_singleton()->free(polygon_buffers.default_bone_buffer);
RD::get_singleton()->free(polygon_buffers.default_weight_buffer);
RD::get_singleton()->free(polygon_buffers.default_color_buffer);
RD::get_singleton()->free(polygon_buffers.default_uv_buffer);
//primitives are erase by dependency
}
//pipelines don't need freeing, they are all gone after shaders are gone
}

View file

@ -573,9 +573,7 @@ RID RasterizerStorageRD::texture_2d_create(const Ref<Image> &p_image) {
texture.is_render_target = false;
texture.rd_view = rd_view;
texture.is_proxy = false;
#ifndef _MSC_VER
#warning texture owner needs a spinlock to make this really callable from any thread
#endif
return texture_owner.make_rid(texture);
}
@ -607,6 +605,7 @@ RID RasterizerStorageRD::texture_proxy_create(RID p_base) {
RID rid = texture_owner.make_rid(proxy_tex);
tex->proxies.push_back(rid);
return rid;
}
@ -2045,11 +2044,13 @@ bool RasterizerStorageRD::free(RID p_rid) {
ERR_FAIL_COND_V(t->is_render_target, false);
if (t->rd_texture_srgb.is_valid()) {
if (RD::get_singleton()->texture_is_valid(t->rd_texture_srgb)) {
//erase this first, as it's a dependency of the one below
RD::get_singleton()->free(t->rd_texture_srgb);
}
RD::get_singleton()->free(t->rd_texture);
if (RD::get_singleton()->texture_is_valid(t->rd_texture)) {
RD::get_singleton()->free(t->rd_texture);
}
for (int i = 0; i < t->proxies.size(); i++) {
Texture *p = texture_owner.getornull(t->proxies[i]);
@ -2079,6 +2080,7 @@ bool RasterizerStorageRD::free(RID p_rid) {
}
material_set_shader(p_rid, RID()); //clean up shader
material->instance_dependency.instance_notify_deleted(p_rid);
material_owner.free(p_rid);
} else if (render_target_owner.owns(p_rid)) {
RenderTarget *rt = render_target_owner.getornull(p_rid);
@ -2252,6 +2254,7 @@ RasterizerStorageRD::RasterizerStorageRD() {
}
RasterizerStorageRD::~RasterizerStorageRD() {
//def textures
for (int i = 0; i < DEFAULT_RD_TEXTURE_MAX; i++) {
RD::get_singleton()->free(default_rd_textures[i]);