Add support for remote debug in scene tree.
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6b34f10ab1
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dc463e1e42
2 changed files with 70 additions and 0 deletions
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@ -1887,6 +1887,43 @@ void SceneTreeDock::open_script_dialog(Node *p_for_node) {
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_tool_selected(TOOL_ATTACH_SCRIPT);
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}
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void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
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ERR_FAIL_COND(remote_tree != NULL);
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add_child(p_remote);
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remote_tree = p_remote;
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remote_tree->hide();
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}
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void SceneTreeDock::show_remote_tree() {
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button_hb->show();
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_remote_tree_selected();
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}
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void SceneTreeDock::hide_remote_tree() {
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button_hb->hide();
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_local_tree_selected();
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}
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void SceneTreeDock::_remote_tree_selected() {
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scene_tree->hide();
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if (remote_tree)
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remote_tree->show();
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edit_remote->set_pressed(true);
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edit_local->set_pressed(false);
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}
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void SceneTreeDock::_local_tree_selected() {
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scene_tree->show();
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if (remote_tree)
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remote_tree->hide();
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edit_remote->set_pressed(false);
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edit_local->set_pressed(true);
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}
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void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
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@ -1912,6 +1949,8 @@ void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
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ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
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ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node);
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ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
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ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
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ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
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}
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@ -1982,7 +2021,28 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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button_clear_script = tb;
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tb->hide();
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button_hb = memnew(HBoxContainer);
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vbc->add_child(button_hb);
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edit_remote = memnew(ToolButton);
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button_hb->add_child(edit_remote);
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edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
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edit_remote->set_text(TTR("Remote"));
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edit_remote->set_toggle_mode(true);
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edit_remote->connect("pressed", this, "_remote_tree_selected");
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edit_local = memnew(ToolButton);
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button_hb->add_child(edit_local);
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edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
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edit_local->set_text(TTR("Local"));
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edit_local->set_toggle_mode(true);
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edit_local->connect("pressed", this, "_local_tree_selected");
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remote_tree = NULL;
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button_hb->hide();
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scene_tree = memnew(SceneTreeEditor(false, true, true));
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vbc->add_child(scene_tree);
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scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL);
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scene_tree->connect("rmb_pressed", this, "_tree_rmb");
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@ -95,7 +95,10 @@ class SceneTreeDock : public VBoxContainer {
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ToolButton *button_create_script;
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ToolButton *button_clear_script;
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HBoxContainer *button_hb;
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ToolButton *edit_local, *edit_remote;
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SceneTreeEditor *scene_tree;
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Control *remote_tree;
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HBoxContainer *tool_hbc;
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void _tool_selected(int p_tool, bool p_confirm_override = false);
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@ -174,6 +177,9 @@ class SceneTreeDock : public VBoxContainer {
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void _file_selected(String p_file);
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void _remote_tree_selected();
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void _local_tree_selected();
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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@ -194,6 +200,10 @@ public:
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SceneTreeEditor *get_tree_editor() { return scene_tree; }
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EditorData *get_editor_data() { return editor_data; }
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void add_remote_tree_editor(Control *p_remote);
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void show_remote_tree();
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void hide_remote_tree();
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void open_script_dialog(Node *p_for_node);
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SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data);
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};
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