diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 2eff6e7f023..89e4128699c 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -3186,7 +3186,13 @@ bool Viewport::is_handling_input_locally() const { } void Viewport::_validate_property(PropertyInfo &property) const { - if (VisualServer::get_singleton()->is_low_end() && (property.name == "hdr" || property.name == "use_32_bpc_depth")) { + if (VisualServer::get_singleton()->is_low_end() && (property.name == "hdr" || property.name == "use_32_bpc_depth" || property.name == "debanding" || property.name == "sharpen_intensity" || property.name == "debug_draw")) { + // Only available in GLES3. + property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + } + + if (!VisualServer::get_singleton()->is_low_end() && (property.name == "render_direct_to_screen")) { + // Only available in GLES2. property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; } } @@ -3342,7 +3348,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"), "set_msaa", "get_msaa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fxaa"), "set_use_fxaa", "get_use_fxaa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "debanding"), "set_use_debanding", "get_use_debanding"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sharpen_intensity"), "set_sharpen_intensity", "get_sharpen_intensity"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "sharpen_intensity", PROPERTY_HINT_RANGE, "0,1"), "set_sharpen_intensity", "get_sharpen_intensity"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hdr"), "set_hdr", "get_hdr"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_32_bpc_depth"), "set_use_32_bpc_depth", "get_use_32_bpc_depth"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");