AStar get_closest_point/get_closest_position_in_segment enabled consideration

This commit is contained in:
Craigory V Coppola 2019-06-26 22:19:52 -05:00 committed by AgentEnder
parent 43a6969470
commit dc9659a9bf

View file

@ -216,6 +216,8 @@ int AStar::get_closest_point(const Vector3 &p_point) const {
for (const Map<int, Point *>::Element *E = points.front(); E; E = E->next()) {
if (!E->get()->enabled)
continue; //Disabled points should not be considered
real_t d = p_point.distance_squared_to(E->get()->pos);
if (closest_id < 0 || d < closest_dist) {
closest_dist = d;
@ -234,6 +236,10 @@ Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const {
for (const Set<Segment>::Element *E = segments.front(); E; E = E->next()) {
if (!(E->get().from_point->enabled && E->get().to_point->enabled)) {
continue;
}
Vector3 segment[2] = {
E->get().from_point->pos,
E->get().to_point->pos,