Display longer Git hashes in engine version dialogs
Due to the high number of commits in the Godot repository, 7-character hashes were starting to become occasionally ambiguous. In contrast, 9-character hashes are currently unambiguous for all commits.
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3 changed files with 3 additions and 3 deletions
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@ -131,7 +131,7 @@ EditorAbout::EditorAbout() {
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String hash = String(VERSION_HASH);
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if (hash.length() != 0)
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hash = "." + hash.left(7);
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hash = "." + hash.left(9);
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Label *about_text = memnew(Label);
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about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
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@ -1971,7 +1971,7 @@ ProjectManager::ProjectManager() {
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l = memnew(Label);
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String hash = String(VERSION_HASH);
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if (hash.length() != 0)
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hash = "." + hash.left(7);
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hash = "." + hash.left(9);
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l->set_text("v" VERSION_FULL_BUILD "" + hash);
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l->set_align(Label::ALIGN_CENTER);
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top_hb->add_child(l);
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@ -161,7 +161,7 @@ static String unescape_cmdline(const String &p_str) {
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static String get_full_version_string() {
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String hash = String(VERSION_HASH);
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if (hash.length() != 0)
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hash = "." + hash.left(7);
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hash = "." + hash.left(9);
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return String(VERSION_FULL_BUILD) + hash;
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}
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