Merge pull request #56209 from skyace65/mouseInputEvent

Improve mouse input event class reference
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Rémi Verschelde 2022-01-04 00:40:02 +01:00 committed by GitHub
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@ -14,10 +14,10 @@
The mouse button mask identifier, one of or a bitwise combination of the [enum MouseButton] button masks. The mouse button mask identifier, one of or a bitwise combination of the [enum MouseButton] button masks.
</member> </member>
<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2(0, 0)"> <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2(0, 0)">
The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0. The global mouse position relative to the current [Viewport]. If used in [method Control._gui_input] and if the current [Control] is not under the mouse, moving it will not update this value.
</member> </member>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)"> <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. If the current [Control] is not under the mouse, moving it will not update this value.
</member> </member>
</members> </members>
</class> </class>