Remove Editor dependency from SceneTree
This commit is contained in:
parent
b16d799a6f
commit
dcd551bf78
2 changed files with 7 additions and 15 deletions
|
@ -334,6 +334,11 @@ void EditorNode::_notification(int p_what) {
|
|||
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/unfocused_low_processor_mode_sleep_usec")));
|
||||
} break;
|
||||
|
||||
case MainLoop::NOTIFICATION_WM_ABOUT: {
|
||||
|
||||
show_about();
|
||||
} break;
|
||||
|
||||
case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
|
||||
|
||||
_menu_option_confirm(FILE_QUIT, false);
|
||||
|
|
|
@ -37,7 +37,6 @@
|
|||
#include "core/os/os.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "main/input_default.h"
|
||||
#include "node.h"
|
||||
#include "scene/resources/dynamic_font.h"
|
||||
|
@ -647,7 +646,8 @@ void SceneTree::_notification(int p_notification) {
|
|||
case NOTIFICATION_WM_MOUSE_ENTER:
|
||||
case NOTIFICATION_WM_MOUSE_EXIT:
|
||||
case NOTIFICATION_WM_FOCUS_IN:
|
||||
case NOTIFICATION_WM_FOCUS_OUT: {
|
||||
case NOTIFICATION_WM_FOCUS_OUT:
|
||||
case NOTIFICATION_WM_ABOUT: {
|
||||
|
||||
if (p_notification == NOTIFICATION_WM_FOCUS_IN) {
|
||||
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
|
||||
|
@ -671,19 +671,6 @@ void SceneTree::_notification(int p_notification) {
|
|||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_ABOUT: {
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (EditorNode::get_singleton()) {
|
||||
EditorNode::get_singleton()->show_about();
|
||||
} else {
|
||||
#endif
|
||||
get_root()->propagate_notification(p_notification);
|
||||
#ifdef TOOLS_ENABLED
|
||||
}
|
||||
#endif
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_CRASH: {
|
||||
|
||||
get_root()->propagate_notification(p_notification);
|
||||
|
|
Loading…
Reference in a new issue