Merge pull request #51164 from TokageItLab/fix-gizmo-transform-scaling
Fixed gizmo forced implicit normalization and inconsistent rotation
This commit is contained in:
commit
dcf2a62b05
1 changed files with 16 additions and 17 deletions
|
@ -1113,9 +1113,9 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const
|
||||||
local_motion.snap(Vector3(p_extra, p_extra, p_extra));
|
local_motion.snap(Vector3(p_extra, p_extra, p_extra));
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 local_scale = p_original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
|
Transform3D local_t;
|
||||||
Transform3D local_t = p_original_local;
|
local_t.basis = p_original_local.basis.scaled_local(local_motion + Vector3(1, 1, 1));
|
||||||
local_t.basis.set_euler_scale(p_original_local.basis.get_rotation_euler(), local_scale);
|
local_t.origin = p_original_local.origin;
|
||||||
return local_t;
|
return local_t;
|
||||||
} else {
|
} else {
|
||||||
Transform3D base = Transform3D(Basis(), _edit.center);
|
Transform3D base = Transform3D(Basis(), _edit.center);
|
||||||
|
@ -1123,9 +1123,9 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const
|
||||||
p_motion.snap(Vector3(p_extra, p_extra, p_extra));
|
p_motion.snap(Vector3(p_extra, p_extra, p_extra));
|
||||||
}
|
}
|
||||||
|
|
||||||
Transform3D r;
|
Transform3D global_t;
|
||||||
r.basis.scale(p_motion + Vector3(1, 1, 1));
|
global_t.basis.scale(p_motion + Vector3(1, 1, 1));
|
||||||
return base * (r * (base.inverse() * p_original));
|
return base * (global_t * (base.inverse() * p_original));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
case TRANSFORM_TRANSLATE: {
|
case TRANSFORM_TRANSLATE: {
|
||||||
|
@ -1151,19 +1151,18 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const
|
||||||
}
|
}
|
||||||
case TRANSFORM_ROTATE: {
|
case TRANSFORM_ROTATE: {
|
||||||
if (p_local) {
|
if (p_local) {
|
||||||
Basis rot = Basis(p_motion, p_extra);
|
Transform3D r;
|
||||||
|
Vector3 axis = p_original_local.basis.xform(p_motion);
|
||||||
Vector3 scale = p_original_local.basis.get_scale();
|
r.basis = Basis(axis.normalized(), p_extra) * p_original_local.basis;
|
||||||
Vector3 euler = (p_original_local.get_basis().orthonormalized() * rot).get_euler();
|
r.origin = p_original_local.origin;
|
||||||
Transform3D t;
|
return r;
|
||||||
t.basis.set_euler_scale(euler, scale);
|
|
||||||
t.origin = p_original_local.origin;
|
|
||||||
return t;
|
|
||||||
} else {
|
} else {
|
||||||
Transform3D r;
|
Transform3D r;
|
||||||
r.basis.rotate(p_motion, p_extra);
|
Basis local = p_original.basis * p_original_local.basis.inverse();
|
||||||
Transform3D base = Transform3D(Basis(), _edit.center);
|
Vector3 axis = local.xform_inv(p_motion);
|
||||||
return base * r * base.inverse() * p_original;
|
r.basis = local * Basis(axis.normalized(), p_extra) * p_original_local.basis;
|
||||||
|
r.origin = Basis(p_motion, p_extra).xform(p_original.origin - _edit.center) + _edit.center;
|
||||||
|
return r;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
|
|
Loading…
Reference in a new issue