Fix unintentional translations in AnimationTree

This commit is contained in:
Junji Takakura 2024-02-03 10:49:04 +09:00
parent 10e111477d
commit dcf4d82fb5
4 changed files with 4 additions and 0 deletions

View file

@ -804,6 +804,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("AddAnimations");
animations_menu->set_auto_translate(false);
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_add_animation_type));
open_file = memnew(EditorFileDialog);

View file

@ -1083,6 +1083,7 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("AddAnimations");
animations_menu->set_auto_translate(false);
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_animation_type));
open_file = memnew(EditorFileDialog);

View file

@ -239,6 +239,7 @@ void AnimationNodeBlendTreeEditor::update_graph() {
MenuButton *mb = memnew(MenuButton);
mb->set_text(anim->get_animation());
mb->set_icon(get_editor_theme_icon(SNAME("Animation")));
mb->set_auto_translate(false);
mb->set_disabled(read_only);
Array options;

View file

@ -1779,6 +1779,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("AddAnimations");
animations_menu->set_auto_translate(false);
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
connect_menu = memnew(PopupMenu);