Add option for root node name on Import 3D scene window

This commit is contained in:
volzhs 2016-10-14 20:03:07 +09:00
parent 6c0be2c017
commit dd04ac7ba9

View file

@ -175,6 +175,7 @@ class EditorSceneImportDialog : public ConfirmationDialog {
EditorDirDialog *save_select;
OptionButton *texture_action;
CreateDialog *root_type_choose;
LineEdit *root_node_name;
ConfirmationDialog *confirm_open;
@ -639,6 +640,7 @@ void EditorSceneImportDialog::_choose_file(const String& p_path) {
} else {
#endif
save_path->set_text("");
root_node_name->set_text("");
//save_path->set_text(p_path.get_file().basename()+".scn");
#if 0
}
@ -656,6 +658,9 @@ void EditorSceneImportDialog::_choose_file(const String& p_path) {
import_path->set_text(p_path);
if (root_node_name->get_text().size()==0){
root_node_name->set_text(import_path->get_text().get_file().basename());
}
}
void EditorSceneImportDialog::_choose_save_file(const String& p_path) {
@ -788,6 +793,10 @@ void EditorSceneImportDialog::_import(bool p_and_open) {
if (!root_default->is_pressed()) {
rim->set_option("root_type",root_type->get_text());
}
if (root_node_name->get_text().size()==0) {
root_node_name->set_text(import_path->get_text().get_file().basename());
}
rim->set_option("root_name",root_node_name->get_text());
List<String> missing;
Error err = plugin->import1(rim,&scene,&missing);
@ -946,7 +955,11 @@ void EditorSceneImportDialog::popup_import(const String &p_from) {
root_default->set_pressed(true);
root_type->set_disabled(true);
}
if (rimd->has_option("root_name")) {
root_node_name->set_text(rimd->get_option("root_name"));
} else {
root_node_name->set_text(root_type->get_text()); // backward compatibility for 2.1 or before
}
script_path->set_text(rimd->get_option("post_import_script"));
save_path->set_text(p_from.get_base_dir());
@ -1241,7 +1254,9 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce
root_default->connect("pressed",this,"_root_default_pressed");
custom_root_hb->add_child(root_default);
root_node_name = memnew( LineEdit );
root_node_name->set_h_size_flags(SIZE_EXPAND_FILL);
vbc->add_margin_child(TTR("Root Node Name:"),root_node_name);
/*
this_import = memnew( OptionButton );
this_import->add_item("Overwrite Existing Scene");
@ -2185,6 +2200,7 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from
}
}
scene->set_name(from->get_option("root_name"));
_tag_import_paths(scene,scene);
*r_node=scene;