From dd057d36dc5656bb7eceb88e2de94c858ede780c Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 29 Aug 2020 02:24:07 +0200 Subject: [PATCH] Document the GDScript debugger not supporting Thread yet See https://github.com/godotengine/godot/issues/2446. (cherry picked from commit dec20883c1b5b22e17698d62477768072393fc70) --- doc/classes/Thread.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml index f8a766be569..6d790c6edc7 100644 --- a/doc/classes/Thread.xml +++ b/doc/classes/Thread.xml @@ -5,6 +5,7 @@ A unit of execution in a process. Can run methods on [Object]s simultaneously. The use of synchronization via [Mutex] or [Semaphore] is advised if working with shared objects. + [b]Note:[/b] Breakpoints won't break on code if it's running in a thread. This is a current limitation of the GDScript debugger. https://docs.godotengine.org/en/latest/tutorials/threads/using_multiple_threads.html