Spinbox: don't ignore double clicks.

Fixes the problem with spinboxes not updating when clicking too fast.
This commit is contained in:
Andreas Haas 2017-02-14 00:54:59 +01:00
parent e837b25f55
commit dd4c2709e4
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@ -100,8 +100,6 @@ void SpinBox::_gui_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed) { if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed) {
const InputEventMouseButton &mb=p_event.mouse_button; const InputEventMouseButton &mb=p_event.mouse_button;
if (mb.doubleclick)
return; //ignore doubleclick
bool up = mb.y < (get_size().height/2); bool up = mb.y < (get_size().height/2);