Uppercase references to color constants in documentation

This commit is contained in:
Anthony Cossins 2023-01-13 22:48:44 +00:00
parent f0117a2c8d
commit ddab3976fe
3 changed files with 10 additions and 10 deletions

View file

@ -143,7 +143,7 @@
[gdscript]
func _forward_canvas_draw_over_viewport(overlay):
# Draw a circle at cursor position.
overlay.draw_circle(overlay.get_local_mouse_position(), 64, Color.white)
overlay.draw_circle(overlay.get_local_mouse_position(), 64, Color.WHITE)
func _forward_canvas_gui_input(event):
if event is InputEventMouseMotion:
@ -347,7 +347,7 @@
[codeblock]
func _set_state(data):
zoom = data.get("zoom", 1.0)
preferred_color = data.get("my_color", Color.white)
preferred_color = data.get("my_color", Color.WHITE)
[/codeblock]
</description>
</method>
@ -359,7 +359,7 @@
[codeblock]
func _set_window_layout(configuration):
$Window.position = configuration.get_value("MyPlugin", "window_position", Vector2())
$Icon.modulate = configuration.get_value("MyPlugin", "icon_color", Color.white)
$Icon.modulate = configuration.get_value("MyPlugin", "icon_color", Color.WHITE)
[/codeblock]
</description>
</method>

View file

@ -489,7 +489,7 @@
var img = Image.new()
img.create(img_width, img_height, false, Image.FORMAT_RGBA8)
img.set_pixel(1, 2, Color.red) # Sets the color at (1, 2) to red.
img.set_pixel(1, 2, Color.RED) # Sets the color at (1, 2) to red.
[/gdscript]
[csharp]
int imgWidth = 10;
@ -517,7 +517,7 @@
var img = Image.new()
img.create(img_width, img_height, false, Image.FORMAT_RGBA8)
img.set_pixelv(Vector2i(1, 2), Color.red) # Sets the color at (1, 2) to red.
img.set_pixelv(Vector2i(1, 2), Color.RED) # Sets the color at (1, 2) to red.
[/gdscript]
[csharp]
int imgWidth = 10;

View file

@ -11,7 +11,7 @@
[codeblocks]
[gdscript]
var tween = get_tree().create_tween()
tween.tween_property($Sprite, "modulate", Color.red, 1)
tween.tween_property($Sprite, "modulate", Color.RED, 1)
tween.tween_property($Sprite, "scale", Vector2(), 1)
tween.tween_callback($Sprite.queue_free)
[/gdscript]
@ -27,7 +27,7 @@
[codeblocks]
[gdscript]
var tween = get_tree().create_tween()
tween.tween_property($Sprite, "modulate", Color.red, 1).set_trans(Tween.TRANS_SINE)
tween.tween_property($Sprite, "modulate", Color.RED, 1).set_trans(Tween.TRANS_SINE)
tween.tween_property($Sprite, "scale", Vector2(), 1).set_trans(Tween.TRANS_BOUNCE)
tween.tween_callback($Sprite.queue_free)
[/gdscript]
@ -42,7 +42,7 @@
[codeblocks]
[gdscript]
var tween = get_tree().create_tween().bind_node(self).set_trans(Tween.TRANS_ELASTIC)
tween.tween_property($Sprite, "modulate", Color.red, 1)
tween.tween_property($Sprite, "modulate", Color.RED, 1)
tween.tween_property($Sprite, "scale", Vector2(), 1)
tween.tween_callback($Sprite.queue_free)
[/gdscript]
@ -288,8 +288,8 @@
[codeblocks]
[gdscript]
var tween = get_tree().create_tween()
tween.tween_callback($Sprite.set_modulate.bind(Color.red)).set_delay(2)
tween.tween_callback($Sprite.set_modulate.bind(Color.blue)).set_delay(2)
tween.tween_callback($Sprite.set_modulate.bind(Color.RED)).set_delay(2)
tween.tween_callback($Sprite.set_modulate.bind(Color.BLUE)).set_delay(2)
[/gdscript]
[csharp]
Tween tween = GetTree().CreateTween();