diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index e8f5139cd5f..a15ae2efdab 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -269,7 +269,7 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) bool SceneTreeDock::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) { int childCount = p_desired_node->get_child_count(); - if (p_desired_node->get_filename() == p_target_scene_path) { + if (_track_inherit(p_target_scene_path, p_desired_node)) { return true; } @@ -284,6 +284,33 @@ bool SceneTreeDock::_cyclical_dependency_exists(const String &p_target_scene_pat return false; } +bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_desired_node) { + Node *p = p_desired_node; + bool result = false; + Vector instances; + while (true) { + if (p->get_filename() == p_target_scene_path) { + result = true; + break; + } + Ref ss = p->get_scene_inherited_state(); + if (ss.is_valid()) { + String path = ss->get_path(); + Ref data = ResourceLoader::load(path); + if (data.is_valid()) { + p = data->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); + instances.push_back(p); + } else + break; + } else + break; + } + for (int i = 0; i < instances.size(); i++) { + memdelete(instances[i]); + } + return result; +} + void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { current_option = p_tool; diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 9f9e93f2df5..b645c222958 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -165,6 +165,7 @@ class SceneTreeDock : public VBoxContainer { void _script_open_request(const Ref