Merge pull request #73588 from smosages/resolve-display-shader-settings-in-settings-editor
Define shader language project settings before creation of `TextShaderEditor` object.
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commit
de14109862
2 changed files with 10 additions and 5 deletions
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@ -1065,11 +1065,6 @@ void TextShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position)
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}
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TextShaderEditor::TextShaderEditor() {
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GLOBAL_DEF("debug/shader_language/warnings/enable", true);
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GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false);
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for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) {
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GLOBAL_DEF("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code((ShaderWarning::Code)i).to_lower(), true);
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}
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_update_warnings(false);
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shader_editor = memnew(ShaderTextEditor);
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@ -35,6 +35,7 @@
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#include "core/variant/typed_array.h"
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#include "servers/rendering/rendering_server_globals.h"
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#include "servers/rendering/shader_language.h"
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#include "servers/rendering/shader_warnings.h"
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RenderingServer *RenderingServer::singleton = nullptr;
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RenderingServer *(*RenderingServer::create_func)() = nullptr;
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@ -2990,6 +2991,15 @@ void RenderingServer::init() {
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GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/limits/opengl/max_lights_per_object", PROPERTY_HINT_RANGE, "2,1024,1"), 8);
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GLOBAL_DEF_RST_BASIC("xr/shaders/enabled", false);
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GLOBAL_DEF("debug/shader_language/warnings/enable", true);
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GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false);
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#ifdef DEBUG_ENABLED
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for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) {
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GLOBAL_DEF("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code((ShaderWarning::Code)i).to_lower(), true);
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}
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#endif
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}
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RenderingServer::~RenderingServer() {
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