Merge pull request #88629 from groud/fix_runtime_update_mem_leak
Fix a memory leak with TileMap runtime updates
This commit is contained in:
commit
de272fffe9
2 changed files with 21 additions and 8 deletions
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@ -1360,6 +1360,7 @@ void TileMapLayer::_build_runtime_update_tile_data() {
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if (!forced_cleanup) {
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if (tile_map_node->GDVIRTUAL_IS_OVERRIDDEN(_use_tile_data_runtime_update) && tile_map_node->GDVIRTUAL_IS_OVERRIDDEN(_tile_data_runtime_update)) {
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if (_runtime_update_tile_data_was_cleaned_up || dirty.flags[DIRTY_FLAGS_LAYER_GROUP_TILE_SET]) {
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_runtime_update_needs_all_cells_cleaned_up = true;
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for (KeyValue<Vector2i, CellData> &E : tile_map) {
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_build_runtime_update_tile_data_for_cell(E.value);
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}
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@ -1414,14 +1415,24 @@ void TileMapLayer::_build_runtime_update_tile_data_for_cell(CellData &r_cell_dat
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}
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void TileMapLayer::_clear_runtime_update_tile_data() {
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for (SelfList<CellData> *cell_data_list_element = dirty.cell_list.first(); cell_data_list_element; cell_data_list_element = cell_data_list_element->next()) {
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CellData &cell_data = *cell_data_list_element->self();
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// Clear the runtime tile data.
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if (cell_data.runtime_tile_data_cache) {
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memdelete(cell_data.runtime_tile_data_cache);
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cell_data.runtime_tile_data_cache = nullptr;
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if (_runtime_update_needs_all_cells_cleaned_up) {
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for (KeyValue<Vector2i, CellData> &E : tile_map) {
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_clear_runtime_update_tile_data_for_cell(E.value);
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}
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_runtime_update_needs_all_cells_cleaned_up = false;
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} else {
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for (SelfList<CellData> *cell_data_list_element = dirty.cell_list.first(); cell_data_list_element; cell_data_list_element = cell_data_list_element->next()) {
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CellData &r_cell_data = *cell_data_list_element->self();
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_clear_runtime_update_tile_data_for_cell(r_cell_data);
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}
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}
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}
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void TileMapLayer::_clear_runtime_update_tile_data_for_cell(CellData &r_cell_data) {
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// Clear the runtime tile data.
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if (r_cell_data.runtime_tile_data_cache) {
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memdelete(r_cell_data.runtime_tile_data_cache);
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r_cell_data.runtime_tile_data_cache = nullptr;
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}
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}
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@ -1632,7 +1643,7 @@ void TileMapLayer::_deferred_internal_update() {
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void TileMapLayer::_internal_update() {
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// Find TileData that need a runtime modification.
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// This may add cells to the dirty list is a runtime modification has been notified.
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// This may add cells to the dirty list if a runtime modification has been notified.
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_build_runtime_update_tile_data();
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// Update all subsystems.
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@ -283,7 +283,9 @@ private:
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bool _runtime_update_tile_data_was_cleaned_up = false;
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void _build_runtime_update_tile_data();
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void _build_runtime_update_tile_data_for_cell(CellData &r_cell_data, bool p_auto_add_to_dirty_list = false);
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bool _runtime_update_needs_all_cells_cleaned_up = false;
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void _clear_runtime_update_tile_data();
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void _clear_runtime_update_tile_data_for_cell(CellData &r_cell_data);
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// Per-system methods.
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#ifdef DEBUG_ENABLED
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