Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Added ignore flag / wildcard bit to tileset autotile
This commit is contained in:
commit
de33c37196
5 changed files with 120 additions and 49 deletions
|
@ -481,10 +481,10 @@ void TileMapEditor::_update_palette() {
|
|||
if (sel_tile != TileMap::INVALID_CELL) {
|
||||
if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) {
|
||||
|
||||
const Map<Vector2, uint16_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
|
||||
const Map<Vector2, uint32_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
|
||||
|
||||
Vector<Vector2> entries2;
|
||||
for (const Map<Vector2, uint16_t>::Element *E = tiles2.front(); E; E = E->next()) {
|
||||
for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) {
|
||||
entries2.push_back(E->key());
|
||||
}
|
||||
entries2.sort();
|
||||
|
|
|
@ -734,7 +734,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
|
|||
tools[SHAPE_KEEP_INSIDE_TILE]->hide();
|
||||
|
||||
tools[TOOL_SELECT]->set_pressed(true);
|
||||
tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nClick on another Tile to edit it."));
|
||||
tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nShift+LMB: Set wildcard bit.\nClick on another Tile to edit it."));
|
||||
spin_priority->hide();
|
||||
} break;
|
||||
case EDITMODE_Z_INDEX:
|
||||
|
@ -818,52 +818,92 @@ void TileSetEditor::_on_workspace_draw() {
|
|||
} break;
|
||||
case EDITMODE_BITMASK: {
|
||||
Color c(1, 0, 0, 0.5);
|
||||
Color ci(0.3, 0.6, 1, 0.5);
|
||||
for (float x = 0; x < region.size.x / (spacing + size.x); x++) {
|
||||
for (float y = 0; y < region.size.y / (spacing + size.y); y++) {
|
||||
Vector2 coord(x, y);
|
||||
Point2 anchor(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
|
||||
anchor += WORKSPACE_MARGIN;
|
||||
anchor += region.position;
|
||||
uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
|
||||
uint32_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
|
||||
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
|
||||
if (mask & TileSet::BIND_TOPLEFT) {
|
||||
if (mask & TileSet::BIND_IGNORE_TOPLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor, size / 4), ci);
|
||||
workspace->draw_rect(Rect2(anchor + size / 4, size / 4), ci);
|
||||
} else if (mask & TileSet::BIND_TOPLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor, size / 2), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_TOPRIGHT) {
|
||||
if (mask & TileSet::BIND_IGNORE_TOPRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, 0), size / 4), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x * 3 / 4, size.y / 4), size / 4), ci);
|
||||
} else if (mask & TileSet::BIND_TOPRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, 0), size / 2), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_BOTTOMLEFT) {
|
||||
if (mask & TileSet::BIND_IGNORE_BOTTOMLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 2), size / 4), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 4, size.y * 3 / 4), size / 4), ci);
|
||||
} else if (mask & TileSet::BIND_BOTTOMLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 2), size / 2), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_BOTTOMRIGHT) {
|
||||
if (mask & TileSet::BIND_IGNORE_BOTTOMRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + size / 2, size / 4), ci);
|
||||
workspace->draw_rect(Rect2(anchor + size * 3 / 4, size / 4), ci);
|
||||
} else if (mask & TileSet::BIND_BOTTOMRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + size / 2, size / 2), c);
|
||||
}
|
||||
} else {
|
||||
if (mask & TileSet::BIND_TOPLEFT) {
|
||||
if (mask & TileSet::BIND_IGNORE_TOPLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor, size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + size / 6, size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_TOPLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor, size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_TOP) {
|
||||
if (mask & TileSet::BIND_IGNORE_TOP) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, 0), size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, size.y / 6), size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_TOP) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, 0), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_TOPRIGHT) {
|
||||
if (mask & TileSet::BIND_IGNORE_TOPRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x * 4 / 6, 0), size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x * 5 / 6, size.y / 6), size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_TOPRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2((size.x / 3) * 2, 0), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_LEFT) {
|
||||
if (mask & TileSet::BIND_IGNORE_LEFT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 3), size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 6, size.y / 2), size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_LEFT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 3), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_CENTER) {
|
||||
if (mask & TileSet::BIND_IGNORE_CENTER) {
|
||||
workspace->draw_rect(Rect2(anchor + size / 3, size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + size / 2, size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_CENTER) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, size.y / 3), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_RIGHT) {
|
||||
if (mask & TileSet::BIND_IGNORE_RIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x * 4 / 6, size.y / 3), size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x * 5 / 6, size.y / 2), size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_RIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2((size.x / 3) * 2, size.y / 3), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_BOTTOMLEFT) {
|
||||
if (mask & TileSet::BIND_IGNORE_BOTTOMLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(0, size.y * 4 / 6), size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 6, size.y * 5 / 6), size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_BOTTOMLEFT) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(0, (size.y / 3) * 2), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_BOTTOM) {
|
||||
if (mask & TileSet::BIND_IGNORE_BOTTOM) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, size.y * 4 / 6), size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, size.y * 5 / 6), size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_BOTTOM) {
|
||||
workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, (size.y / 3) * 2), size / 3), c);
|
||||
}
|
||||
if (mask & TileSet::BIND_BOTTOMRIGHT) {
|
||||
if (mask & TileSet::BIND_IGNORE_BOTTOMRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + size * 4 / 6, size / 6), ci);
|
||||
workspace->draw_rect(Rect2(anchor + size * 5 / 6, size / 6), ci);
|
||||
} else if (mask & TileSet::BIND_BOTTOMRIGHT) {
|
||||
workspace->draw_rect(Rect2(anchor + (size / 3) * 2, size / 3), c);
|
||||
}
|
||||
}
|
||||
|
@ -882,10 +922,10 @@ void TileSetEditor::_on_workspace_draw() {
|
|||
} break;
|
||||
case EDITMODE_PRIORITY: {
|
||||
spin_priority->set_value(tileset->autotile_get_subtile_priority(get_current_tile(), edited_shape_coord));
|
||||
uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), edited_shape_coord);
|
||||
uint32_t mask = tileset->autotile_get_bitmask(get_current_tile(), edited_shape_coord);
|
||||
Vector<Vector2> queue_others;
|
||||
int total = 0;
|
||||
for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
|
||||
for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
|
||||
if (E->value() == mask) {
|
||||
total += tileset->autotile_get_subtile_priority(get_current_tile(), E->key());
|
||||
if (E->key() != edited_shape_coord) {
|
||||
|
@ -1037,6 +1077,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
|
|||
|
||||
static bool dragging;
|
||||
static bool erasing;
|
||||
static bool alternative;
|
||||
draw_edited_region = false;
|
||||
|
||||
Rect2 current_tile_region = Rect2();
|
||||
|
@ -1220,10 +1261,11 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
|
|||
if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) {
|
||||
dragging = true;
|
||||
erasing = (mb->get_button_index() == BUTTON_RIGHT);
|
||||
alternative = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
|
||||
Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
|
||||
Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
|
||||
pos = mb->get_position() - (pos + current_tile_region.position);
|
||||
uint16_t bit = 0;
|
||||
uint32_t bit = 0;
|
||||
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
|
||||
if (pos.x < size.x / 2) {
|
||||
if (pos.y < size.y / 2) {
|
||||
|
@ -1266,13 +1308,19 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
|
|||
}
|
||||
}
|
||||
|
||||
uint16_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
|
||||
uint16_t new_mask = old_mask;
|
||||
if (erasing) {
|
||||
uint32_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
|
||||
uint32_t new_mask = old_mask;
|
||||
if (alternative) {
|
||||
new_mask &= ~bit;
|
||||
new_mask |= (bit << 16);
|
||||
} else if (erasing) {
|
||||
new_mask &= ~bit;
|
||||
new_mask &= ~(bit << 16);
|
||||
} else {
|
||||
new_mask |= bit;
|
||||
new_mask &= ~(bit << 16);
|
||||
}
|
||||
|
||||
if (old_mask != new_mask) {
|
||||
undo_redo->create_action(TTR("Edit Tile Bitmask"));
|
||||
undo_redo->add_do_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), coord, new_mask);
|
||||
|
@ -1286,6 +1334,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
|
|||
if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) {
|
||||
dragging = false;
|
||||
erasing = false;
|
||||
alternative = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1294,7 +1343,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
|
|||
Vector2 coord((int)((mm->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mm->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
|
||||
Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
|
||||
pos = mm->get_position() - (pos + current_tile_region.position);
|
||||
uint16_t bit = 0;
|
||||
uint32_t bit = 0;
|
||||
if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
|
||||
if (pos.x < size.x / 2) {
|
||||
if (pos.y < size.y / 2) {
|
||||
|
@ -1337,12 +1386,17 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
|
|||
}
|
||||
}
|
||||
|
||||
uint16_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
|
||||
uint16_t new_mask = old_mask;
|
||||
if (erasing) {
|
||||
uint32_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
|
||||
uint32_t new_mask = old_mask;
|
||||
if (alternative) {
|
||||
new_mask &= ~bit;
|
||||
new_mask |= (bit << 16);
|
||||
} else if (erasing) {
|
||||
new_mask &= ~bit;
|
||||
new_mask &= ~(bit << 16);
|
||||
} else {
|
||||
new_mask |= bit;
|
||||
new_mask &= ~(bit << 16);
|
||||
}
|
||||
if (old_mask != new_mask) {
|
||||
undo_redo->create_action(TTR("Edit Tile Bitmask"));
|
||||
|
@ -1529,10 +1583,10 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
|
|||
undo_redo->create_action(TTR("Paste Tile Bitmask"));
|
||||
undo_redo->add_do_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile());
|
||||
undo_redo->add_undo_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile());
|
||||
for (Map<Vector2, uint16_t>::Element *E = bitmask_map_copy.front(); E; E = E->next()) {
|
||||
for (Map<Vector2, uint32_t>::Element *E = bitmask_map_copy.front(); E; E = E->next()) {
|
||||
undo_redo->add_do_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value());
|
||||
}
|
||||
for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
|
||||
for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
|
||||
undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value());
|
||||
}
|
||||
undo_redo->add_do_method(workspace, "update");
|
||||
|
@ -1541,7 +1595,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
|
|||
} else if (p_tool == BITMASK_CLEAR) {
|
||||
undo_redo->create_action(TTR("Clear Tile Bitmask"));
|
||||
undo_redo->add_do_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile());
|
||||
for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
|
||||
for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
|
||||
undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value());
|
||||
}
|
||||
undo_redo->add_do_method(workspace, "update");
|
||||
|
@ -2139,8 +2193,8 @@ void TileSetEditor::_undo_tile_removal(int p_id) {
|
|||
for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = navigation_map.front(); E; E = E->next()) {
|
||||
undo_redo->add_undo_method(tileset.ptr(), "autotile_set_navigation_polygon", p_id, E->value(), E->key());
|
||||
}
|
||||
Map<Vector2, uint16_t> bitmask_map = tileset->autotile_get_bitmask_map(p_id);
|
||||
for (Map<Vector2, uint16_t>::Element *E = bitmask_map.front(); E; E = E->next()) {
|
||||
Map<Vector2, uint32_t> bitmask_map = tileset->autotile_get_bitmask_map(p_id);
|
||||
for (Map<Vector2, uint32_t>::Element *E = bitmask_map.front(); E; E = E->next()) {
|
||||
undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", p_id, E->key(), E->value());
|
||||
}
|
||||
Map<Vector2, int> priority_map = tileset->autotile_get_priority_map(p_id);
|
||||
|
|
|
@ -126,7 +126,7 @@ class TileSetEditor : public HSplitContainer {
|
|||
Vector2 edited_shape_coord;
|
||||
PoolVector2Array current_shape;
|
||||
Map<Vector2i, SubtileData> current_tile_data;
|
||||
Map<Vector2, uint16_t> bitmask_map_copy;
|
||||
Map<Vector2, uint32_t> bitmask_map_copy;
|
||||
|
||||
Vector2 snap_step;
|
||||
Vector2 snap_offset;
|
||||
|
|
|
@ -215,7 +215,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
|
|||
r_ret = autotile_get_spacing(id);
|
||||
else if (what == "bitmask_flags") {
|
||||
Array p;
|
||||
for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
|
||||
for (Map<Vector2, uint32_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
|
||||
p.push_back(E->key());
|
||||
p.push_back(E->value());
|
||||
}
|
||||
|
@ -544,7 +544,7 @@ const Map<Vector2, int> &TileSet::autotile_get_z_index_map(int p_id) const {
|
|||
return tile_map[p_id].autotile_data.z_index_map;
|
||||
}
|
||||
|
||||
void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
|
||||
void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag) {
|
||||
|
||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||
if (p_flag == 0) {
|
||||
|
@ -555,7 +555,7 @@ void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
|
|||
}
|
||||
}
|
||||
|
||||
uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
|
||||
uint32_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
|
||||
|
||||
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
|
||||
if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
|
||||
|
@ -564,13 +564,13 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
|
|||
return tile_map[p_id].autotile_data.flags[p_coord];
|
||||
}
|
||||
|
||||
const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
|
||||
const Map<Vector2, uint32_t> &TileSet::autotile_get_bitmask_map(int p_id) {
|
||||
|
||||
static Map<Vector2, uint16_t> dummy;
|
||||
static Map<Vector2, uint16_t> dummy_atlas;
|
||||
static Map<Vector2, uint32_t> dummy;
|
||||
static Map<Vector2, uint32_t> dummy_atlas;
|
||||
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
|
||||
if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
|
||||
dummy_atlas = Map<Vector2, uint16_t>();
|
||||
dummy_atlas = Map<Vector2, uint32_t>();
|
||||
Rect2 region = tile_get_region(p_id);
|
||||
Size2 size = autotile_get_size(p_id);
|
||||
float spacing = autotile_get_spacing(p_id);
|
||||
|
@ -600,18 +600,25 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
|
|||
}
|
||||
|
||||
List<Vector2> coords;
|
||||
uint16_t mask;
|
||||
for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
|
||||
uint32_t mask;
|
||||
uint16_t mask_;
|
||||
uint16_t mask_ignore;
|
||||
for (Map<Vector2, uint32_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
|
||||
mask = E->get();
|
||||
if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
|
||||
mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT);
|
||||
mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM);
|
||||
}
|
||||
if (mask == p_bitmask) {
|
||||
|
||||
mask_ = mask & 0xFFFF;
|
||||
mask_ignore = mask >> 16;
|
||||
|
||||
if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) {
|
||||
for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
|
||||
coords.push_back(E->key());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (coords.size() == 0) {
|
||||
return autotile_get_icon_coordinate(p_id);
|
||||
} else {
|
||||
|
|
|
@ -72,7 +72,17 @@ public:
|
|||
BIND_RIGHT = 32,
|
||||
BIND_BOTTOMLEFT = 64,
|
||||
BIND_BOTTOM = 128,
|
||||
BIND_BOTTOMRIGHT = 256
|
||||
BIND_BOTTOMRIGHT = 256,
|
||||
|
||||
BIND_IGNORE_TOPLEFT = 1 << 16,
|
||||
BIND_IGNORE_TOP = 1 << 17,
|
||||
BIND_IGNORE_TOPRIGHT = 1 << 18,
|
||||
BIND_IGNORE_LEFT = 1 << 19,
|
||||
BIND_IGNORE_CENTER = 1 << 20,
|
||||
BIND_IGNORE_RIGHT = 1 << 21,
|
||||
BIND_IGNORE_BOTTOMLEFT = 1 << 22,
|
||||
BIND_IGNORE_BOTTOM = 1 << 23,
|
||||
BIND_IGNORE_BOTTOMRIGHT = 1 << 24
|
||||
};
|
||||
|
||||
enum TileMode {
|
||||
|
@ -86,7 +96,7 @@ public:
|
|||
Size2 size;
|
||||
int spacing;
|
||||
Vector2 icon_coord;
|
||||
Map<Vector2, uint16_t> flags;
|
||||
Map<Vector2, uint32_t> flags;
|
||||
Map<Vector2, Ref<OccluderPolygon2D> > occluder_map;
|
||||
Map<Vector2, Ref<NavigationPolygon> > navpoly_map;
|
||||
Map<Vector2, int> priority_map;
|
||||
|
@ -181,9 +191,9 @@ public:
|
|||
int autotile_get_z_index(int p_id, const Vector2 &p_coord);
|
||||
const Map<Vector2, int> &autotile_get_z_index_map(int p_id) const;
|
||||
|
||||
void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag);
|
||||
uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord);
|
||||
const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id);
|
||||
void autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag);
|
||||
uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord);
|
||||
const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id);
|
||||
Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
|
||||
|
||||
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
|
||||
|
|
Loading…
Reference in a new issue