Merge pull request #52633 from lewiji/mono-build-solution-shortcut-4.0
This commit is contained in:
commit
de8d38014e
4 changed files with 22 additions and 2 deletions
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@ -43,8 +43,10 @@
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#include "core/os/thread.h"
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#ifdef TOOLS_ENABLED
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#include "core/os/keyboard.h"
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#include "editor/bindings_generator.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/node_dock.h"
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#endif
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@ -1353,6 +1355,7 @@ void CSharpLanguage::_editor_init_callback() {
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// Enable it as a plugin
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EditorNode::add_editor_plugin(godotsharp_editor);
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ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KEY_MASK_ALT | KEY_B);
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godotsharp_editor->enable_plugin();
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get_singleton()->godotsharp_editor = godotsharp_editor;
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@ -418,11 +418,15 @@ namespace GodotTools
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AddToolSubmenuItem("C#", _menuPopup);
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var buildSolutionShortcut = (Shortcut)EditorShortcut("mono/build_solution");
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_toolBarBuildButton = new Button
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{
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Text = "Build",
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HintTooltip = "Build solution",
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FocusMode = Control.FocusModeEnum.None
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HintTooltip = "Build Solution".TTR(),
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FocusMode = Control.FocusModeEnum.None,
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Shortcut = buildSolutionShortcut,
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ShortcutInTooltip = true
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};
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_toolBarBuildButton.PressedSignal += BuildSolutionPressed;
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AddControlToContainer(CustomControlContainer.Toolbar, _toolBarBuildButton);
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@ -13,6 +13,9 @@ namespace GodotTools.Internals
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public static object EditorDef(string setting, object defaultValue, bool restartIfChanged = false) =>
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internal_EditorDef(setting, defaultValue, restartIfChanged);
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public static object EditorShortcut(string setting) =>
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internal_EditorShortcut(setting);
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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public static string TTR(this string text) => internal_TTR(text);
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@ -27,6 +30,9 @@ namespace GodotTools.Internals
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern object internal_EditorDef(string setting, object defaultValue, bool restartIfChanged);
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern object internal_EditorShortcut(string setting);
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern string internal_TTR(string text);
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}
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@ -306,6 +306,12 @@ MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_d
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return GDMonoMarshal::variant_to_mono_object(result);
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}
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MonoObject *godot_icall_Globals_EditorShortcut(MonoString *p_setting) {
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String setting = GDMonoMarshal::mono_string_to_godot(p_setting);
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Ref<Shortcut> result = ED_GET_SHORTCUT(setting);
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return GDMonoMarshal::variant_to_mono_object(result);
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}
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MonoString *godot_icall_Globals_TTR(MonoString *p_text) {
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String text = GDMonoMarshal::mono_string_to_godot(p_text);
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return GDMonoMarshal::mono_string_from_godot(TTR(text));
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@ -380,6 +386,7 @@ void register_editor_internal_calls() {
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GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale);
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GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef);
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GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef);
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GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorShortcut", godot_icall_Globals_EditorShortcut);
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GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR);
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// Utils.OS
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