Merge pull request #38850 from akien-mga/style-clang-format-unnecessary-semicolons

Style: Fix unnecessary semicolons that confused clang-format
This commit is contained in:
Rémi Verschelde 2020-05-19 11:57:02 +02:00 committed by GitHub
commit dee8f8db74
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 64 additions and 159 deletions

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@ -94,10 +94,9 @@ uint64_t OS::get_system_time_msecs() const {
return 0; return 0;
} }
void OS::debug_break(){ void OS::debug_break() {
// something // something
}; }
void OS::_set_logger(CompositeLogger *p_logger) { void OS::_set_logger(CompositeLogger *p_logger) {
if (_logger) { if (_logger) {

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@ -42,24 +42,27 @@
/* taken from boost */ \ /* taken from boost */ \
while (true) { \ while (true) { \
m_cpp_type tmp = static_cast<m_cpp_type const volatile &>(*(m_pw)); \ m_cpp_type tmp = static_cast<m_cpp_type const volatile &>(*(m_pw)); \
if (tmp == 0) \ if (tmp == 0) { \
return 0; /* if zero, can't add to it anymore */ \ return 0; /* if zero, can't add to it anymore */ \
if (m_win_cmpxchg((m_win_type volatile *)(m_pw), tmp + 1, tmp) == tmp) \ } \
if (m_win_cmpxchg((m_win_type volatile *)(m_pw), tmp + 1, tmp) == tmp) { \
return tmp + 1; \ return tmp + 1; \
} \
} }
#define ATOMIC_EXCHANGE_IF_GREATER_BODY(m_pw, m_val, m_win_type, m_win_cmpxchg, m_cpp_type) \ #define ATOMIC_EXCHANGE_IF_GREATER_BODY(m_pw, m_val, m_win_type, m_win_cmpxchg, m_cpp_type) \
while (true) { \ while (true) { \
m_cpp_type tmp = static_cast<m_cpp_type const volatile &>(*(m_pw)); \ m_cpp_type tmp = static_cast<m_cpp_type const volatile &>(*(m_pw)); \
if (tmp >= m_val) \ if (tmp >= m_val) { \
return tmp; /* already greater, or equal */ \ return tmp; /* already greater, or equal */ \
if (m_win_cmpxchg((m_win_type volatile *)(m_pw), m_val, tmp) == tmp) \ } \
if (m_win_cmpxchg((m_win_type volatile *)(m_pw), m_val, tmp) == tmp) { \
return m_val; \ return m_val; \
} \
} }
_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(volatile uint32_t *pw){ _ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(volatile uint32_t *pw) {
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t);
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t)
} }
_ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(volatile uint32_t *pw) { _ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(volatile uint32_t *pw) {
@ -78,14 +81,12 @@ _ALWAYS_INLINE_ uint32_t _atomic_add_impl(volatile uint32_t *pw, volatile uint32
return InterlockedAdd((LONG volatile *)pw, val); return InterlockedAdd((LONG volatile *)pw, val);
} }
_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(volatile uint32_t *pw, volatile uint32_t val){ _ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(volatile uint32_t *pw, volatile uint32_t val) {
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t);
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t)
} }
_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(volatile uint64_t *pw){ _ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(volatile uint64_t *pw) {
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t);
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t)
} }
_ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(volatile uint64_t *pw) { _ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(volatile uint64_t *pw) {
@ -104,9 +105,8 @@ _ALWAYS_INLINE_ uint64_t _atomic_add_impl(volatile uint64_t *pw, volatile uint64
return InterlockedAdd64((LONGLONG volatile *)pw, val); return InterlockedAdd64((LONGLONG volatile *)pw, val);
} }
_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(volatile uint64_t *pw, volatile uint64_t val){ _ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(volatile uint64_t *pw, volatile uint64_t val) {
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t);
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t)
} }
// The actual advertised functions; they'll call the right implementation // The actual advertised functions; they'll call the right implementation

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@ -445,11 +445,6 @@ void RigidBodyBullet::assert_no_constraints() {
if (btBody->getNumConstraintRefs()) { if (btBody->getNumConstraintRefs()) {
WARN_PRINT("A body with a joints is destroyed. Please check the implementation in order to destroy the joint before the body."); WARN_PRINT("A body with a joints is destroyed. Please check the implementation in order to destroy the joint before the body.");
} }
/*for(int i = btBody->getNumConstraintRefs()-1; 0<=i; --i){
btTypedConstraint* btConst = btBody->getConstraintRef(i);
JointBullet* joint = static_cast<JointBullet*>( btConst->getUserConstraintPtr() );
space->removeConstraint(joint);
}*/
} }
void RigidBodyBullet::set_activation_state(bool p_active) { void RigidBodyBullet::set_activation_state(bool p_active) {

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@ -53,9 +53,9 @@ public:
void deactivate_feed(); void deactivate_feed();
}; };
CameraFeedWindows::CameraFeedWindows(){ CameraFeedWindows::CameraFeedWindows() {
///@TODO implement this, should store information about our available camera ///@TODO implement this, should store information about our available camera
}; }
CameraFeedWindows::~CameraFeedWindows() { CameraFeedWindows::~CameraFeedWindows() {
// make sure we stop recording if we are! // make sure we stop recording if we are!
@ -75,16 +75,16 @@ bool CameraFeedWindows::activate_feed() {
///@TODO we should probably have a callback method here that is being called by the ///@TODO we should probably have a callback method here that is being called by the
// camera API which provides frames and call back into the CameraServer to update our texture // camera API which provides frames and call back into the CameraServer to update our texture
void CameraFeedWindows::deactivate_feed(){ void CameraFeedWindows::deactivate_feed() {
///@TODO this should deactivate our camera and stop the process of capturing frames ///@TODO this should deactivate our camera and stop the process of capturing frames
}; }
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// CameraWindows - Subclass for our camera server on windows // CameraWindows - Subclass for our camera server on windows
void CameraWindows::add_active_cameras(){ void CameraWindows::add_active_cameras() {
///@TODO scan through any active cameras and create CameraFeedWindows objects for them ///@TODO scan through any active cameras and create CameraFeedWindows objects for them
}; }
CameraWindows::CameraWindows() { CameraWindows::CameraWindows() {
// Find cameras active right now // Find cameras active right now
@ -92,7 +92,3 @@ CameraWindows::CameraWindows() {
// need to add something that will react to devices being connected/removed... // need to add something that will react to devices being connected/removed...
}; };
CameraWindows::~CameraWindows(){
};

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@ -40,7 +40,7 @@ private:
public: public:
CameraWindows(); CameraWindows();
~CameraWindows(); ~CameraWindows() {}
}; };
#endif /* CAMERAWIN_H */ #endif /* CAMERAWIN_H */

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@ -299,7 +299,6 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
left = p->poly->points[prev].pos; left = p->poly->points[prev].pos;
right = p->poly->points[prev_n].pos; right = p->poly->points[prev_n].pos;
//if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
if (p->poly->clockwise) { if (p->poly->clockwise) {
SWAP(left, right); SWAP(left, right);
} }

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@ -448,12 +448,6 @@ void MobileVRInterface::process() {
}; };
}; };
void MobileVRInterface::notification(int p_what){
_THREAD_SAFE_METHOD_
// nothing to do here, I guess we could pauze our sensors...
}
MobileVRInterface::MobileVRInterface() { MobileVRInterface::MobileVRInterface() {
initialized = false; initialized = false;

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@ -142,7 +142,7 @@ public:
virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
virtual void process(); virtual void process();
virtual void notification(int p_what); virtual void notification(int p_what) {}
MobileVRInterface(); MobileVRInterface();
~MobileVRInterface(); ~MobileVRInterface();

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@ -581,9 +581,8 @@ bool VideoStreamPlaybackTheora::is_paused() const {
return paused; return paused;
}; };
void VideoStreamPlaybackTheora::set_loop(bool p_enable){ void VideoStreamPlaybackTheora::set_loop(bool p_enable) {
}
};
bool VideoStreamPlaybackTheora::has_loop() const { bool VideoStreamPlaybackTheora::has_loop() const {
return false; return false;
@ -605,10 +604,8 @@ float VideoStreamPlaybackTheora::get_playback_position() const {
return get_time(); return get_time();
}; };
void VideoStreamPlaybackTheora::seek(float p_time){ void VideoStreamPlaybackTheora::seek(float p_time) {
}
// no
};
void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) { void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
mix_callback = p_callback; mix_callback = p_callback;

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@ -56,7 +56,7 @@ abstract public class PurchaseTask {
PaymentsCache pc = new PaymentsCache(context); PaymentsCache pc = new PaymentsCache(context);
Boolean isBlocked = pc.getConsumableFlag("block", sku); Boolean isBlocked = pc.getConsumableFlag("block", sku);
/* /*
if(isBlocked){ if(isBlocked) {
Log.d("XXX", "Is awaiting payment confirmation"); Log.d("XXX", "Is awaiting payment confirmation");
error("Awaiting payment confirmation"); error("Awaiting payment confirmation");
return; return;

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@ -59,11 +59,3 @@ void ThreadUWP::make_default() {
get_thread_id_func = get_thread_id_func_uwp; get_thread_id_func = get_thread_id_func_uwp;
wait_to_finish_func = wait_to_finish_func_uwp; wait_to_finish_func = wait_to_finish_func_uwp;
}; };
ThreadUWP::ThreadUWP(){
};
ThreadUWP::~ThreadUWP(){
};

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@ -44,16 +44,16 @@ class ThreadUWP : public Thread {
static ID get_thread_id_func_uwp(); static ID get_thread_id_func_uwp();
static void wait_to_finish_func_uwp(Thread *p_thread); static void wait_to_finish_func_uwp(Thread *p_thread);
ThreadUWP(); ThreadUWP() {}
public: public:
virtual ID get_id() const; virtual ID get_id() const;
static void make_default(); static void make_default();
~ThreadUWP(); ~ThreadUWP() {}
}; };
#endif #endif // UWP_ENABLED
#endif #endif // THREAD_UWP_H

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@ -179,14 +179,5 @@ void ProximityGroup3D::_bind_methods() {
}; };
ProximityGroup3D::ProximityGroup3D() { ProximityGroup3D::ProximityGroup3D() {
group_version = 0;
dispatch_mode = MODE_PROXY;
cell_size = 1.0;
grid_radius = Vector3(1, 1, 1);
set_notify_transform(true); set_notify_transform(true);
}; };
ProximityGroup3D::~ProximityGroup3D(){
};

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@ -49,14 +49,14 @@ public:
void _notification(int p_what); void _notification(int p_what);
DispatchMode dispatch_mode; DispatchMode dispatch_mode = MODE_PROXY;
Map<StringName, uint32_t> groups; Map<StringName, uint32_t> groups;
String group_name; String group_name;
float cell_size; float cell_size = 1.0;
Vector3 grid_radius; Vector3 grid_radius = Vector3(1, 1, 1);
uint32_t group_version; uint32_t group_version = 0;
void add_groups(int *p_cell, String p_base, int p_depth); void add_groups(int *p_cell, String p_base, int p_depth);
void _new_group(StringName p_name); void _new_group(StringName p_name);
@ -78,7 +78,7 @@ public:
void broadcast(String p_name, Variant p_params); void broadcast(String p_name, Variant p_params);
ProximityGroup3D(); ProximityGroup3D();
~ProximityGroup3D(); ~ProximityGroup3D() {}
}; };
VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode); VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode);

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@ -29,6 +29,7 @@
/*************************************************************************/ /*************************************************************************/
#include "xr_nodes.h" #include "xr_nodes.h"
#include "core/input/input.h" #include "core/input/input.h"
#include "servers/xr/xr_interface.h" #include "servers/xr/xr_interface.h"
#include "servers/xr_server.h" #include "servers/xr_server.h"
@ -168,14 +169,6 @@ Vector<Plane> XRCamera3D::get_frustum() const {
return cm.get_projection_planes(get_camera_transform()); return cm.get_projection_planes(get_camera_transform());
}; };
XRCamera3D::XRCamera3D(){
// nothing to do here yet for now..
};
XRCamera3D::~XRCamera3D(){
// nothing to do here yet for now..
};
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
void XRController3D::_notification(int p_what) { void XRController3D::_notification(int p_what) {
@ -382,16 +375,6 @@ String XRController3D::get_configuration_warning() const {
return String(); return String();
}; };
XRController3D::XRController3D() {
controller_id = 1;
is_active = true;
button_states = 0;
};
XRController3D::~XRController3D(){
// nothing to do here yet for now..
};
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
void XRAnchor3D::_notification(int p_what) { void XRAnchor3D::_notification(int p_what) {
@ -522,15 +505,6 @@ Ref<Mesh> XRAnchor3D::get_mesh() const {
return mesh; return mesh;
} }
XRAnchor3D::XRAnchor3D() {
anchor_id = 1;
is_active = true;
};
XRAnchor3D::~XRAnchor3D(){
// nothing to do here yet for now..
};
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
String XROrigin3D::get_configuration_warning() const { String XROrigin3D::get_configuration_warning() const {
@ -615,11 +589,3 @@ void XROrigin3D::_notification(int p_what) {
} }
} }
}; };
XROrigin3D::XROrigin3D() {
tracked_camera = nullptr;
};
XROrigin3D::~XROrigin3D(){
// nothing to do here yet for now..
};

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@ -57,8 +57,8 @@ public:
virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const; virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const;
virtual Vector<Plane> get_frustum() const; virtual Vector<Plane> get_frustum() const;
XRCamera3D(); XRCamera3D() {}
~XRCamera3D(); ~XRCamera3D() {}
}; };
/* /*
@ -71,9 +71,9 @@ class XRController3D : public Node3D {
GDCLASS(XRController3D, Node3D); GDCLASS(XRController3D, Node3D);
private: private:
int controller_id; int controller_id = 1;
bool is_active; bool is_active = true;
int button_states; int button_states = 0;
Ref<Mesh> mesh; Ref<Mesh> mesh;
protected: protected:
@ -99,8 +99,8 @@ public:
String get_configuration_warning() const; String get_configuration_warning() const;
XRController3D(); XRController3D() {}
~XRController3D(); ~XRController3D() {}
}; };
/* /*
@ -112,8 +112,8 @@ class XRAnchor3D : public Node3D {
GDCLASS(XRAnchor3D, Node3D); GDCLASS(XRAnchor3D, Node3D);
private: private:
int anchor_id; int anchor_id = 1;
bool is_active; bool is_active = true;
Vector3 size; Vector3 size;
Ref<Mesh> mesh; Ref<Mesh> mesh;
@ -135,8 +135,8 @@ public:
String get_configuration_warning() const; String get_configuration_warning() const;
XRAnchor3D(); XRAnchor3D() {}
~XRAnchor3D(); ~XRAnchor3D() {}
}; };
/* /*
@ -151,7 +151,7 @@ class XROrigin3D : public Node3D {
GDCLASS(XROrigin3D, Node3D); GDCLASS(XROrigin3D, Node3D);
private: private:
XRCamera3D *tracked_camera; XRCamera3D *tracked_camera = nullptr;
protected: protected:
void _notification(int p_what); void _notification(int p_what);
@ -166,8 +166,8 @@ public:
float get_world_scale() const; float get_world_scale() const;
void set_world_scale(float p_world_scale); void set_world_scale(float p_world_scale);
XROrigin3D(); XROrigin3D() {}
~XROrigin3D(); ~XROrigin3D() {}
}; };
#endif /* XR_NODES_H */ #endif /* XR_NODES_H */

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@ -114,11 +114,3 @@ void AudioDriverDummy::finish() {
memdelete(thread); memdelete(thread);
thread = nullptr; thread = nullptr;
}; };
AudioDriverDummy::AudioDriverDummy() {
thread = nullptr;
};
AudioDriverDummy::~AudioDriverDummy(){
};

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@ -37,7 +37,7 @@
#include "core/os/thread.h" #include "core/os/thread.h"
class AudioDriverDummy : public AudioDriver { class AudioDriverDummy : public AudioDriver {
Thread *thread; Thread *thread = nullptr;
Mutex mutex; Mutex mutex;
int32_t *samples_in; int32_t *samples_in;
@ -67,8 +67,8 @@ public:
virtual void unlock(); virtual void unlock();
virtual void finish(); virtual void finish();
AudioDriverDummy(); AudioDriverDummy() {}
~AudioDriverDummy(); ~AudioDriverDummy() {}
}; };
#endif #endif

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@ -1344,7 +1344,3 @@ PhysicsServer2DSW::PhysicsServer2DSW() {
using_threads = int(ProjectSettings::get_singleton()->get("physics/2d/thread_model")) == 2; using_threads = int(ProjectSettings::get_singleton()->get("physics/2d/thread_model")) == 2;
flushing_queries = false; flushing_queries = false;
}; };
PhysicsServer2DSW::~PhysicsServer2DSW(){
};

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@ -288,7 +288,7 @@ public:
int get_process_info(ProcessInfo p_info); int get_process_info(ProcessInfo p_info);
PhysicsServer2DSW(); PhysicsServer2DSW();
~PhysicsServer2DSW(); ~PhysicsServer2DSW() {}
}; };
#endif #endif

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@ -1320,10 +1320,6 @@ void PhysicsServer3DSW::step(real_t p_step) {
#endif #endif
} }
void PhysicsServer3DSW::sync(){
};
void PhysicsServer3DSW::flush_queries() { void PhysicsServer3DSW::flush_queries() {
#ifndef _3D_DISABLED #ifndef _3D_DISABLED
@ -1451,7 +1447,3 @@ PhysicsServer3DSW::PhysicsServer3DSW() {
active = true; active = true;
flushing_queries = false; flushing_queries = false;
}; };
PhysicsServer3DSW::~PhysicsServer3DSW(){
};

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@ -365,7 +365,7 @@ public:
virtual void set_active(bool p_active); virtual void set_active(bool p_active);
virtual void init(); virtual void init();
virtual void step(real_t p_step); virtual void step(real_t p_step);
virtual void sync(); virtual void sync() {}
virtual void flush_queries(); virtual void flush_queries();
virtual void finish(); virtual void finish();
@ -374,7 +374,7 @@ public:
int get_process_info(ProcessInfo p_info); int get_process_info(ProcessInfo p_info);
PhysicsServer3DSW(); PhysicsServer3DSW();
~PhysicsServer3DSW(); ~PhysicsServer3DSW() {}
}; };
#endif #endif

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@ -134,9 +134,9 @@ bool XRInterface::get_anchor_detection_is_enabled() const {
return false; return false;
}; };
void XRInterface::set_anchor_detection_is_enabled(bool p_enable){ void XRInterface::set_anchor_detection_is_enabled(bool p_enable) {
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc. // don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
}; }
int XRInterface::get_camera_feed_id() { int XRInterface::get_camera_feed_id() {
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc. // don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.

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@ -232,7 +232,3 @@ XRPositionalTracker::XRPositionalTracker() {
hand = TRACKER_HAND_UNKNOWN; hand = TRACKER_HAND_UNKNOWN;
rumble = 0.0; rumble = 0.0;
}; };
XRPositionalTracker::~XRPositionalTracker(){
};

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@ -96,7 +96,7 @@ public:
Transform get_transform(bool p_adjust_by_reference_frame) const; Transform get_transform(bool p_adjust_by_reference_frame) const;
XRPositionalTracker(); XRPositionalTracker();
~XRPositionalTracker(); ~XRPositionalTracker() {}
}; };
VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand); VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand);