From defe7f18c22d78cb19925c36edad6c2ada41163e Mon Sep 17 00:00:00 2001 From: Julian Murgia - StraToN Date: Sat, 28 May 2016 22:02:21 +0200 Subject: [PATCH] Documented BackBufferCopy. Need validation for the different copy modes (constants) --- doc/base/classes.xml | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 81adb78e53d..73368cce094 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -5123,41 +5123,50 @@ + Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction. + Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Accessing this buffer is done with the texscreen() shader instruction. + Defines the area covered by the BackBufferCopy. + Return the area covered by the BackBufferCopy. + Set the copy mode of the BackBufferCopy (refer to constants section). + Return the copy mode currently applied to the BackBufferCopy (refer to constants section). + Disables the buffering mode. This means the BackBufferCopy node will directly use the portion of screen it covers. + Sets the copy mode to a region. + Sets the copy mode to the entire screen.