Merge pull request #26354 from Pobega/elaborate-manual-animation-quirks
docs: Elaborate AnimationPlayer manual advancing
This commit is contained in:
commit
df2491c253
2 changed files with 3 additions and 3 deletions
|
@ -30,7 +30,7 @@
|
|||
<argument index="0" name="delta" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Shifts position in the animation timeline. Delta is the time in seconds to shift.
|
||||
Shifts position in the animation timeline. Delta is the time in seconds to shift. Events between the current frame and [code]delta[/code] are handled.
|
||||
</description>
|
||||
</method>
|
||||
<method name="animation_get_next" qualifiers="const">
|
||||
|
@ -197,7 +197,7 @@
|
|||
<argument index="1" name="update" type="bool" default="false">
|
||||
</argument>
|
||||
<description>
|
||||
Seek the animation to the [code]seconds[/code] point in time (in seconds). If [code]update[/code] is [code]true[/code], the animation updates too, otherwise it updates at process time.
|
||||
Seek the animation to the [code]seconds[/code] point in time (in seconds). If [code]update[/code] is [code]true[/code], the animation updates too, otherwise it updates at process time. Events between the current frame and [code]seconds[/code] are skipped.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_blend_time">
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
<argument index="0" name="delta" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Shifts position in the animation timeline. Delta is the time in seconds to shift.
|
||||
Shifts position in the animation timeline. Delta is the time in seconds to shift. Events between the current frame and [code]delta[/code] are handled.
|
||||
</description>
|
||||
</method>
|
||||
<method name="animation_node_get_animation" qualifiers="const">
|
||||
|
|
Loading…
Reference in a new issue