From e04ae8c8bcabfd5f9e66544090f9921bfc15e0ad Mon Sep 17 00:00:00 2001 From: kobewi Date: Tue, 22 Mar 2022 17:39:01 +0100 Subject: [PATCH] Add get_total_elapsed_time() to Tween --- doc/classes/Tween.xml | 7 +++++++ scene/animation/tween.cpp | 8 ++++++++ scene/animation/tween.h | 2 ++ 3 files changed, 17 insertions(+) diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 2c152410cea..72f32f39c28 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -72,6 +72,13 @@ [b]Note:[/b] The [Tween] will become invalid after finished, but you can call [method stop] after the step, to keep it and reset. + + + + Returns the total time in seconds the [Tween] has been animating (i.e. time since it started, not counting pauses etc.). The time is affected by [method set_speed_scale] and [method stop] will reset it to [code]0[/code]. + [b]Note:[/code] As it results from accumulating frame deltas, the time returned after the [Tween] has finished animating will be slightly greater than the actual [Tween] duration. + + diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index a2fed718bee..eec265a8273 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -130,6 +130,7 @@ void Tween::stop() { started = false; running = false; dead = false; + total_time = 0; } void Tween::pause() { @@ -272,12 +273,14 @@ bool Tween::step(float p_delta) { ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners."); current_step = 0; loops_done = 0; + total_time = 0; start_tweeners(); started = true; } float rem_delta = p_delta * speed_scale; bool step_active = false; + total_time += rem_delta; while (rem_delta > 0 && running) { float step_delta = rem_delta; @@ -346,6 +349,10 @@ Node *Tween::get_bound_node() const { } } +float Tween::get_total_time() const { + return total_time; +} + real_t Tween::run_equation(TransitionType p_trans_type, EaseType p_ease_type, real_t p_time, real_t p_initial, real_t p_delta, real_t p_duration) { if (p_duration == 0) { // Special case to avoid dividing by 0 in equations. @@ -624,6 +631,7 @@ void Tween::_bind_methods() { ClassDB::bind_method(D_METHOD("pause"), &Tween::pause); ClassDB::bind_method(D_METHOD("play"), &Tween::play); ClassDB::bind_method(D_METHOD("kill"), &Tween::kill); + ClassDB::bind_method(D_METHOD("get_total_elapsed_time"), &Tween::get_total_time); ClassDB::bind_method(D_METHOD("is_running"), &Tween::is_running); ClassDB::bind_method(D_METHOD("is_valid"), &Tween::is_valid); diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 5b0745b2b3a..648a4ca409c 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -103,6 +103,7 @@ private: ObjectID bound_node; Vector>> tweeners; + float total_time = 0; int current_step = -1; int loops = 1; int loops_done = 0; @@ -166,6 +167,7 @@ public: bool step(float p_delta); bool can_process(bool p_tree_paused) const; Node *get_bound_node() const; + float get_total_time() const; Tween() {} };