Baker fixes
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5676632a3b
commit
e0871b0f52
6 changed files with 29 additions and 21 deletions
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@ -2519,7 +2519,7 @@ void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const C
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storage->shaders.copy.set_conditional(CopyShaderGLES3::USE_PANORAMA, false);
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}
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void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform) {
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void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform, bool p_no_fog) {
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//store camera into ubo
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store_camera(p_cam_projection, state.ubo_data.projection_matrix);
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@ -2570,7 +2570,7 @@ void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatr
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state.ubo_data.fog_color_enabled[0] = linear_fog.r;
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state.ubo_data.fog_color_enabled[1] = linear_fog.g;
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state.ubo_data.fog_color_enabled[2] = linear_fog.b;
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state.ubo_data.fog_color_enabled[3] = env->fog_enabled ? 1.0 : 0.0;
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state.ubo_data.fog_color_enabled[3] = (!p_no_fog && env->fog_enabled) ? 1.0 : 0.0;
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Color linear_sun = env->fog_sun_color.to_linear();
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state.ubo_data.fog_sun_color_amount[0] = linear_sun.r;
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@ -4083,7 +4083,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
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state.ubo_data.screen_pixel_size[1] = 1.0 / storage->frame.current_rt->height;
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}
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_setup_environment(env, p_cam_projection, p_cam_transform);
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_setup_environment(env, p_cam_projection, p_cam_transform, p_reflection_probe.is_valid());
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bool fb_cleared = false;
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@ -831,7 +831,7 @@ public:
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void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy);
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void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform);
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void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform, bool p_no_fog = false);
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void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows);
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void _setup_lights(RID *p_light_cull_result, int p_light_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_shadow_atlas);
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void _setup_reflections(RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_reflection_atlas, Environment *p_env);
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@ -1340,7 +1340,7 @@ void reflection_process(int idx, vec3 vertex, vec3 normal, vec3 binormal, vec3 t
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reflection_accum += reflection;
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}
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#ifndef USE_LIGHTMAP
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#if !defined(USE_LIGHTMAP) && !defined(USE_LIGHTMAP_CAPTURE)
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if (reflections[idx].ambient.a > 0.0) { //compute ambient using skybox
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vec3 local_amb_vec = (reflections[idx].local_matrix * vec4(normal, 0.0)).xyz;
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@ -1957,7 +1957,7 @@ FRAGMENT_SHADER_CODE
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} else {
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specular_light += env_reflection_light;
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}
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#ifndef USE_LIGHTMAP
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#if !defined(USE_LIGHTMAP) && !defined(USE_LIGHTMAP_CAPTURE)
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if (ambient_accum.a > 0.0) {
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ambient_light = ambient_accum.rgb / ambient_accum.a;
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}
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@ -321,7 +321,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) {
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} else {
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//mesh since nothing else
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node = memnew(MeshInstance);
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Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true);
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//Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true);
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}
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} break;
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case Collada::Node::TYPE_SKELETON: {
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@ -365,29 +365,37 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
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return p_node;
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MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
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if (mi) {
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Node *col;
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Node *col = NULL;
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if (_teststr(name, "colonly")) {
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col = mi->create_trimesh_collision_node();
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ERR_FAIL_COND_V(!col, NULL);
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if (col == NULL) {
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ERR_PRINTS("Error generating collision for mesh: " + name);
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} else {
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col->set_name(_fixstr(name, "colonly"));
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col->set_name(_fixstr(name, "colonly"));
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}
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} else {
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col = mi->create_convex_collision_node();
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ERR_FAIL_COND_V(!col, NULL);
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if (col == NULL) {
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ERR_PRINTS("Error generating collision for mesh: " + name);
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} else {
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col->set_name(_fixstr(name, "convcolonly"));
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col->set_name(_fixstr(name, "convcolonly"));
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}
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}
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Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
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p_node->replace_by(col);
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memdelete(p_node);
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p_node = col;
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if (col) {
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Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
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p_node->replace_by(col);
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memdelete(p_node);
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p_node = col;
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StaticBody *sb = Object::cast_to<StaticBody>(col);
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CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0));
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colshape->set_name("shape");
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colshape->set_owner(p_node->get_owner());
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StaticBody *sb = Object::cast_to<StaticBody>(col);
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CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0));
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colshape->set_name("shape");
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colshape->set_owner(p_node->get_owner());
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}
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} else if (p_node->has_meta("empty_draw_type")) {
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String empty_draw_type = String(p_node->get_meta("empty_draw_type"));
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StaticBody *sb = memnew(StaticBody);
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@ -116,7 +116,7 @@ class ResourceImporterScene : public ResourceImporter {
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enum LightBakeMode {
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LIGHT_BAKE_DISABLED,
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LIGHT_BAKE_ENABLE,
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//LIGHT_BAKE_LIGHTMAPS
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LIGHT_BAKE_LIGHTMAPS
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};
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void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner);
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