Travis: Disable OSX builds, they create too much backlog

Travis CI has not enough OSX build nodes allocated for open source projects,
so we often have to wait several hours (up to a full day) for builds to start.
This commit is contained in:
Rémi Verschelde 2017-12-06 19:25:17 +01:00
parent e7b7e7b7b0
commit e0c00efb99

View file

@ -30,9 +30,9 @@ matrix:
- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc - env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc
os: linux os: linux
compiler: gcc compiler: gcc
- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools #- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
os: osx # os: osx
compiler: clang # compiler: clang
#- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang #- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
# os: osx # os: osx
# compiler: clang # compiler: clang