Add function to get readable names for joystick events

Closes #6476
This commit is contained in:
Andreas Haas 2016-09-20 22:12:52 +02:00
parent c21412fa7e
commit e0fcd9331a
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GPG key ID: B5FFAE1B65FBD2E1
4 changed files with 72 additions and 0 deletions

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@ -64,6 +64,10 @@ void Input::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_connected_joysticks"),&Input::get_connected_joysticks);
ObjectTypeDB::bind_method(_MD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength);
ObjectTypeDB::bind_method(_MD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration);
ObjectTypeDB::bind_method(_MD("get_joy_button_string", "button_index"), &Input::get_joy_button_string);
ObjectTypeDB::bind_method(_MD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string);
ObjectTypeDB::bind_method(_MD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string);
ObjectTypeDB::bind_method(_MD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string);
ObjectTypeDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
ObjectTypeDB::bind_method(_MD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);

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@ -96,6 +96,11 @@ public:
virtual void set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot=Vector2())=0;
virtual void set_mouse_in_window(bool p_in_window)=0;
virtual String get_joy_button_string(int p_button)=0;
virtual String get_joy_axis_string(int p_axis)=0;
virtual int get_joy_button_index_from_string(String p_button)=0;
virtual int get_joy_axis_index_from_string(String p_axis)=0;
Input();
};

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@ -1152,3 +1152,61 @@ Array InputDefault::get_connected_joysticks() {
}
return ret;
}
static const char* _buttons[] = {
"Face Button Bottom",
"Face Button Right",
"Face Button Left",
"Face Button Top",
"L",
"R",
"L2",
"R2",
"L3",
"R3",
"Select",
"Start",
"DPAD Up",
"DPAD Down",
"DPAD Left",
"DPAD Right"
};
static const char* _axes[] = {
"Left Stick X",
"Left Stick Y",
"Right Stick X",
"Right Stick Y",
"",
"",
"L2",
"R2"
};
String InputDefault::get_joy_button_string(int p_button) {
ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, "");
return _buttons[p_button];
}
int InputDefault::get_joy_button_index_from_string(String p_button) {
for (int i = 0; i < JOY_BUTTON_MAX; i++) {
if (p_button == _buttons[i]) {
return i;
}
}
ERR_FAIL_V(-1);
}
String InputDefault::get_joy_axis_string(int p_axis) {
ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, "");
return _axes[p_axis];
}
int InputDefault::get_joy_axis_index_from_string(String p_axis) {
for (int i = 0; i < JOY_AXIS_MAX; i++) {
if (p_axis == _axes[i]) {
return i;
}
}
ERR_FAIL_V(-1);
}

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@ -235,6 +235,11 @@ public:
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
virtual String get_joy_button_string(int p_button);
virtual String get_joy_axis_string(int p_axis);
virtual int get_joy_axis_index_from_string(String p_axis);
virtual int get_joy_button_index_from_string(String p_button);
bool is_joy_mapped(int p_device);
String get_joy_guid_remapped(int p_device) const;
void set_fallback_mapping(String p_guid);