Revert "Fix control node transform animation jitter with pivot offset"

This reverts commit dfb7d46a2a.
This commit is contained in:
bruvzg 2022-01-31 13:30:35 +02:00
parent 2c85f2a8f6
commit e1148cc452

View file

@ -576,6 +576,11 @@ void Control::_update_canvas_item_transform() {
Transform2D xform = _get_internal_transform();
xform[2] += get_position();
// We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
xform[2] = xform[2].round();
}
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
}