Removing unnecessary whitespace
This commit is contained in:
parent
68eee9c4cb
commit
e14502c259
1 changed files with 3 additions and 3 deletions
|
@ -958,11 +958,11 @@ Ref<StyleBox> AnimationNodeStateMachineEditor::_adjust_stylebox_opacity(Ref<Styl
|
||||||
Color bg_color = flat_style->get_bg_color();
|
Color bg_color = flat_style->get_bg_color();
|
||||||
Color border_color = flat_style->get_border_color();
|
Color border_color = flat_style->get_border_color();
|
||||||
Color shadow_color = flat_style->get_shadow_color();
|
Color shadow_color = flat_style->get_shadow_color();
|
||||||
|
|
||||||
bg_color.a *= p_opacity;
|
bg_color.a *= p_opacity;
|
||||||
border_color.a *= p_opacity;
|
border_color.a *= p_opacity;
|
||||||
shadow_color.a *= p_opacity;
|
shadow_color.a *= p_opacity;
|
||||||
|
|
||||||
flat_style->set_bg_color(bg_color);
|
flat_style->set_bg_color(bg_color);
|
||||||
flat_style->set_border_color(border_color);
|
flat_style->set_border_color(border_color);
|
||||||
flat_style->set_shadow_color(shadow_color);
|
flat_style->set_shadow_color(shadow_color);
|
||||||
|
@ -1293,7 +1293,7 @@ void AnimationNodeStateMachineEditor::_update_connected_nodes(const StringName &
|
||||||
connected_nodes.clear();
|
connected_nodes.clear();
|
||||||
if (p_node != StringName()) {
|
if (p_node != StringName()) {
|
||||||
connected_nodes.insert(p_node);
|
connected_nodes.insert(p_node);
|
||||||
|
|
||||||
Vector<StringName> nodes_to = state_machine->get_nodes_with_transitions_to(p_node);
|
Vector<StringName> nodes_to = state_machine->get_nodes_with_transitions_to(p_node);
|
||||||
for (int i = 0; i < nodes_to.size(); i++) {
|
for (int i = 0; i < nodes_to.size(); i++) {
|
||||||
connected_nodes.insert(nodes_to[i]);
|
connected_nodes.insert(nodes_to[i]);
|
||||||
|
|
Loading…
Add table
Reference in a new issue