Fix possible Tween leak on exit
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1 changed files with 6 additions and 0 deletions
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@ -594,6 +594,12 @@ void SceneTree::finalize() {
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timer->release_connections();
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}
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timers.clear();
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// Cleanup tweens.
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for (Ref<Tween> &tween : tweens) {
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tween->clear();
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}
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tweens.clear();
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}
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void SceneTree::quit(int p_exit_code) {
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