GDScript: Fix built-in script and other find_class bugs

This commit is contained in:
rune-scape 2022-12-12 07:35:55 -05:00
parent 47ef0549ee
commit e1c63fee86
4 changed files with 34 additions and 39 deletions

View file

@ -1111,21 +1111,27 @@ bool GDScript::inherits_script(const Ref<Script> &p_script) const {
GDScript *GDScript::find_class(const String &p_qualified_name) {
String first = p_qualified_name.get_slice("::", 0);
Vector<String> class_names;
GDScript *result = nullptr;
// Empty initial name means start here.
if (first.is_empty() || first == name) {
class_names = p_qualified_name.split("::");
result = this;
} else if (first == get_root_script()->path) {
} else if (p_qualified_name.begins_with(get_root_script()->path)) {
// Script path could have a class path separator("::") in it.
class_names = p_qualified_name.trim_prefix(get_root_script()->path).split("::");
result = get_root_script();
} else if (HashMap<StringName, Ref<GDScript>>::Iterator E = subclasses.find(first)) {
class_names = p_qualified_name.split("::");
result = E->value.ptr();
} else if (_owner != nullptr) {
// Check parent scope.
return _owner->find_class(p_qualified_name);
}
int name_count = p_qualified_name.get_slice_count("::");
for (int i = 1; result != nullptr && i < name_count; i++) {
String current_name = p_qualified_name.get_slice("::", i);
// Starts at index 1 because index 0 was handled above.
for (int i = 1; result != nullptr && i < class_names.size(); i++) {
String current_name = class_names[i];
if (HashMap<StringName, Ref<GDScript>>::Iterator E = result->subclasses.find(current_name)) {
result = E->value.ptr();
} else {
@ -1137,11 +1143,12 @@ GDScript *GDScript::find_class(const String &p_qualified_name) {
return result;
}
bool GDScript::is_subclass(const GDScript *p_script) {
bool GDScript::has_class(const GDScript *p_script) {
String fqn = p_script->fully_qualified_name;
if (!fqn.is_empty() && fqn != fully_qualified_name && fqn.begins_with(fully_qualified_name)) {
String fqn_rest = fqn.substr(fully_qualified_name.length());
return find_class(fqn_rest) == p_script;
if (fully_qualified_name.is_empty() && fqn.get_slice("::", 0).is_empty()) {
return p_script == this;
} else if (fqn.begins_with(fully_qualified_name)) {
return p_script == find_class(fqn.trim_prefix(fully_qualified_name));
}
return false;
}
@ -2597,8 +2604,7 @@ Ref<GDScript> GDScriptLanguage::get_script_by_fully_qualified_name(const String
SelfList<GDScript> *elem = script_list.first();
while (elem) {
GDScript *scr = elem->self();
scr = scr->find_class(p_name);
if (scr != nullptr) {
if (scr->fully_qualified_name == p_name) {
return scr;
}
elem = elem->next();

View file

@ -187,7 +187,7 @@ public:
bool inherits_script(const Ref<Script> &p_script) const override;
GDScript *find_class(const String &p_qualified_name);
bool is_subclass(const GDScript *p_script);
bool has_class(const GDScript *p_script);
GDScript *get_root_script();
bool is_root_script() const { return _owner == nullptr; }
String get_fully_qualified_name() const { return fully_qualified_name; }

View file

@ -3993,37 +3993,27 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
result.kind = GDScriptParser::DataType::CLASS;
// This might be an inner class, so we want to get the parser for the root.
// But still get the inner class from that tree.
GDScript *current = gds.ptr();
List<StringName> class_chain;
while (current->_owner) {
// Push to front so it's in reverse.
class_chain.push_front(current->name);
current = current->_owner;
}
Ref<GDScriptParserRef> ref = get_parser_for(current->get_path());
String script_path = gds->get_script_path();
Ref<GDScriptParserRef> ref = get_parser_for(script_path);
if (ref.is_null()) {
push_error("Could not find script in path.", p_source);
push_error(vformat(R"(Could not find script "%s".)", script_path), p_source);
GDScriptParser::DataType error_type;
error_type.kind = GDScriptParser::DataType::VARIANT;
return error_type;
}
ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
GDScriptParser::ClassNode *found = ref->get_parser()->head;
for (const StringName &E : class_chain) {
if (!found->has_member(E)) {
return GDScriptParser::DataType();
Error err = ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
GDScriptParser::ClassNode *found = nullptr;
if (err == OK) {
found = ref->get_parser()->find_class(gds->fully_qualified_name);
if (found != nullptr) {
err = resolve_class_inheritance(found, p_source);
}
if (found->get_member(E).type != GDScriptParser::ClassNode::Member::CLASS) {
return GDScriptParser::DataType();
}
resolve_class_member(found, E, p_source);
found = found->get_member(E).m_class;
if (err || found == nullptr) {
push_error(vformat(R"(Could not resolve script "%s".)", script_path), p_source);
GDScriptParser::DataType error_type;
error_type.kind = GDScriptParser::DataType::VARIANT;
return error_type;
}
result = found->get_datatype();

View file

@ -117,8 +117,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
result.builtin_type = p_datatype.builtin_type;
result.native_type = p_datatype.native_type;
String root_name = p_datatype.class_type->fqcn.get_slice("::", 0);
bool is_local_class = !root_name.is_empty() && root_name == main_script->fully_qualified_name;
bool is_local_class = parser->has_class(p_datatype.class_type);
Ref<GDScript> script;
if (is_local_class) {
@ -2300,7 +2299,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
return ERR_COMPILATION_FAILED;
}
if (base.ptr() == main_script || main_script->is_subclass(base.ptr())) {
if (main_script->has_class(base.ptr())) {
Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
if (err) {
return err;