Fix determination of copyable layout for compressed textures in Vulkan
This commit is contained in:
parent
89cc635c05
commit
e1c7c18ead
1 changed files with 5 additions and 2 deletions
|
@ -805,8 +805,11 @@ void RenderingDeviceDriverVulkan::texture_get_copyable_layout(TextureID p_textur
|
|||
h = MAX(1u, h >> 1);
|
||||
d = MAX(1u, d >> 1);
|
||||
}
|
||||
r_layout->size = get_image_format_required_size(tex_info->rd_format, w, h, d, 1);
|
||||
r_layout->row_pitch = r_layout->size / (h * d);
|
||||
uint32_t bw = 0, bh = 0;
|
||||
get_compressed_image_format_block_dimensions(tex_info->rd_format, bw, bh);
|
||||
uint32_t sbw = 0, sbh = 0;
|
||||
r_layout->size = get_image_format_required_size(tex_info->rd_format, w, h, d, 1, &sbw, &sbh);
|
||||
r_layout->row_pitch = r_layout->size / ((sbh / bh) * d);
|
||||
r_layout->depth_pitch = r_layout->size / d;
|
||||
r_layout->layer_pitch = r_layout->size / tex_info->vk_create_info.arrayLayers;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue