Merge pull request #94302 from TokageItLab/reset-after-change-animation-editor

Fix the behavior of after selecting animation on AnimationPlayerEditor to reset position to `0`
This commit is contained in:
Rémi Verschelde 2024-07-20 21:43:50 +02:00
commit e25f3c0d38
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@ -345,6 +345,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
}
frame->set_max((double)anim->get_length());
autoplay->set_pressed(current == player->get_autoplay());
player->stop();
} else {
track_editor->set_animation(Ref<Animation>(), true);
track_editor->set_root(nullptr);