SCons: Add DEV_ENABLED
defines for target=debug
builds
This will allow adding developer checks which will be fully compiled out in user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and the editor builds. This define is not used yet, but we'll soon add code that uses it, and change some existing `DEBUG_ENABLED` checks to be performed only in dev builds. Related to https://github.com/godotengine/godot-proposals/issues/3371.
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8 changed files with 9 additions and 2 deletions
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@ -207,7 +207,7 @@ def configure(env):
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elif env["target"] == "debug":
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env.Append(LINKFLAGS=["-O0"])
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env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"])
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env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED", "DEV_ENABLED"])
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env.Append(CPPFLAGS=["-UNDEBUG"])
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# Compiler configuration
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@ -62,7 +62,7 @@ def configure(env):
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elif env["target"] == "debug":
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env.Append(CCFLAGS=["-gdwarf-2", "-O0"])
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env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED", "DEV_ENABLED"])
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if env["use_lto"]:
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env.Append(CCFLAGS=["-flto"])
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@ -81,6 +81,7 @@ def configure(env):
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env.Append(LINKFLAGS=["--profiling-funcs"])
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else: # "debug"
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["DEV_ENABLED"])
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env.Append(CCFLAGS=["-O1", "-g"])
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env.Append(LINKFLAGS=["-O1", "-g"])
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env["use_assertions"] = True
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@ -66,6 +66,7 @@ def configure(env):
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elif env["target"] == "debug":
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env.Prepend(CCFLAGS=["-g3"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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env.Prepend(CPPDEFINES=["DEV_ENABLED"])
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env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
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## Architecture
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@ -74,6 +74,7 @@ def configure(env):
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elif env["target"] == "debug":
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env.Prepend(CCFLAGS=["-g3"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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env.Prepend(CPPDEFINES=["DEV_ENABLED"])
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env.Append(LINKFLAGS=["-rdynamic"])
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## Architecture
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@ -71,6 +71,7 @@ def configure(env):
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env.Append(CCFLAGS=["/Zi"])
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env.Append(CCFLAGS=["/MDd"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["DEV_ENABLED"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
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env.Append(LINKFLAGS=["/DEBUG"])
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@ -199,6 +199,7 @@ def configure_msvc(env, manual_msvc_config):
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elif env["target"] == "debug":
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env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
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env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
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env.AppendUnique(CPPDEFINES=["DEV_ENABLED"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
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env.Append(LINKFLAGS=["/DEBUG"])
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@ -334,6 +335,7 @@ def configure_mingw(env):
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elif env["target"] == "debug":
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env.Append(CCFLAGS=["-g3"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["DEV_ENABLED"])
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## Compiler configuration
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@ -113,6 +113,7 @@ def configure(env):
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env.Prepend(CCFLAGS=["-ggdb"])
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env.Prepend(CCFLAGS=["-g3"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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env.Prepend(CPPDEFINES=["DEV_ENABLED"])
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env.Append(LINKFLAGS=["-rdynamic"])
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## Architecture
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