Animation Bezier Editor - fixed vertical zoom around mouse
Fixed vertical zoom so it zooms around the mouse cursor not around the center of the window.
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1 changed files with 4 additions and 0 deletions
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@ -628,6 +628,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseButton> mb = p_event;
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
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if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
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float v_zoom_orig = v_zoom;
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if (mb->get_command()) {
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if (mb->get_command()) {
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timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
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timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
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} else {
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} else {
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@ -635,10 +636,12 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
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v_zoom *= 1.2;
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v_zoom *= 1.2;
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}
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}
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}
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}
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v_scroll = v_scroll + (mb->get_position().y - get_size().y / 2) * (v_zoom - v_zoom_orig);
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update();
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update();
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}
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}
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if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
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if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
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float v_zoom_orig = v_zoom;
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if (mb->get_command()) {
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if (mb->get_command()) {
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timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
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timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
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} else {
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} else {
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@ -646,6 +649,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
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v_zoom /= 1.2;
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v_zoom /= 1.2;
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}
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}
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}
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}
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v_scroll = v_scroll + (mb->get_position().y - get_size().y / 2) * (v_zoom - v_zoom_orig);
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update();
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update();
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}
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}
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