diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 8f311d11f42..85fc867901f 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -46,15 +46,7 @@ bool VisualScriptNode::is_breakpoint() const { return breakpoint; } -void VisualScriptNode::_notification(int p_what) { - - if (p_what == NOTIFICATION_POSTINITIALIZE) { - validate_input_default_values(); - } -} - void VisualScriptNode::ports_changed_notify() { - validate_input_default_values(); emit_signal("ports_changed"); } @@ -273,11 +265,7 @@ void VisualScript::_node_ports_changed(int p_id) { Function &func = functions[function]; Ref vsn = func.nodes[p_id].node; - if (OS::get_singleton()->get_main_loop() && - Object::cast_to(OS::get_singleton()->get_main_loop()) && - Engine::get_singleton()->is_editor_hint()) { - vsn->validate_input_default_values(); //force validate default values when editing on editor - } + vsn->validate_input_default_values(); //must revalidate all the functions @@ -353,6 +341,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref vsn = p_node; vsn->connect("ports_changed", this, "_node_ports_changed", varray(p_id)); vsn->scripts_used.insert(this); + vsn->validate_input_default_values(); // Validate when fully loaded func.nodes[p_id] = nd; } diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 91748d077bc..89f32f54f76 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -54,7 +54,6 @@ class VisualScriptNode : public Resource { void validate_input_default_values(); protected: - void _notification(int p_what); void ports_changed_notify(); static void _bind_methods();