Fix presumed copy/paste error: "Returns" -> "Sets"
I might be going out on a limb here... :D
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@ -263,7 +263,7 @@
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<argument index="1" name="pose" type="Transform">
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</argument>
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<description>
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Returns the pose transform for bone [code]bone_idx[/code].
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Sets the pose transform for bone [code]bone_idx[/code].
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[b]Note[/b]: The pose transform needs to be in bone space. Use [method world_transform_to_bone_transform] to convert a world transform, like one you can get from a [Node3D], to bone space.
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</description>
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</method>
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