Merge branch 'master' of https://github.com/okamstudio/godot into fix_sprintf_errors

This commit is contained in:
Bil Bas (Spooner) 2015-02-19 14:55:21 +00:00
commit e3bf8ab02d
2 changed files with 2 additions and 2 deletions

View file

@ -1622,7 +1622,7 @@ void RasterizerDummy::canvas_set_transform(const Matrix32& p_transform) {
} }
void RasterizerDummy::canvas_render_items(CanvasItem *p_item_list) { void RasterizerDummy::canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light) {
} }

View file

@ -710,7 +710,7 @@ public:
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor); virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
virtual void canvas_set_transform(const Matrix32& p_transform); virtual void canvas_set_transform(const Matrix32& p_transform);
virtual void canvas_render_items(CanvasItem *p_item_list); virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light);
/* ENVIRONMENT */ /* ENVIRONMENT */