Tweak the default editor camera settings

- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters
This commit is contained in:
Hugo Locurcio 2017-11-25 23:03:26 +01:00
parent 73a26b4c3f
commit e3fc6fcaa6
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
2 changed files with 6 additions and 6 deletions

View file

@ -370,8 +370,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/3d/grid_color", Color::html("808080"));
hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_COLOR_NO_ALPHA, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("editors/3d/default_fov", 55.0);
_initial_set("editors/3d/default_z_near", 0.1);
_initial_set("editors/3d/default_fov", 70.0);
_initial_set("editors/3d/default_z_near", 0.05);
_initial_set("editors/3d/default_z_far", 500.0);
// navigation

View file

@ -4828,8 +4828,8 @@ void SpatialEditor::_bind_methods() {
void SpatialEditor::clear() {
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0));
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1));
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 70.0));
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.05));
settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0));
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
@ -5072,14 +5072,14 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
settings_fov->set_max(MAX_FOV);
settings_fov->set_min(MIN_FOV);
settings_fov->set_step(0.01);
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0));
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 70.0));
settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov);
settings_znear = memnew(SpinBox);
settings_znear->set_max(MAX_Z);
settings_znear->set_min(MIN_Z);
settings_znear->set_step(0.01);
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1));
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.05));
settings_vbc->add_margin_child(TTR("View Z-Near:"), settings_znear);
settings_zfar = memnew(SpinBox);