Add option to not expand tree on node select
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parent
7188cb6012
commit
e401cd58f1
5 changed files with 30 additions and 10 deletions
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@ -476,6 +476,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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// SceneTree
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_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
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_initial_set("docks/scene_tree/auto_expand_to_selected", true);
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// FileSystem
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_initial_set("docks/filesystem/thumbnail_size", 64);
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@ -975,6 +975,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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}
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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} break;
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case TOOL_AUTO_EXPAND: {
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scene_tree->set_auto_expand_selected(!EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), true);
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} break;
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case TOOL_SCENE_EDITABLE_CHILDREN: {
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if (!profile_allow_editing) {
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break;
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@ -1286,12 +1289,14 @@ void SceneTreeDock::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false));
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scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false);
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} break;
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case NOTIFICATION_EXIT_TREE: {
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clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected));
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false);
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button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
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button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
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button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")));
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@ -2813,6 +2818,8 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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}
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menu->add_separator();
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menu->add_icon_item(get_theme_icon(SNAME("Help"), SNAME("EditorIcons")), TTR("Open Documentation"), TOOL_OPEN_DOCUMENTATION);
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menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND);
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menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"));
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if (profile_allow_editing) {
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menu->add_separator();
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@ -79,6 +79,7 @@ class SceneTreeDock : public VBoxContainer {
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TOOL_COPY_NODE_PATH,
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TOOL_BUTTON_MAX,
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TOOL_OPEN_DOCUMENTATION,
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TOOL_AUTO_EXPAND,
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TOOL_SCENE_EDITABLE_CHILDREN,
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TOOL_SCENE_USE_PLACEHOLDER,
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TOOL_SCENE_MAKE_LOCAL,
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@ -735,17 +735,18 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
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TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : nullptr;
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if (item) {
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// make visible when it's collapsed
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TreeItem *node = item->get_parent();
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while (node && node != tree->get_root()) {
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node->set_collapsed(false);
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node = node->get_parent();
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if (auto_expand_selected) {
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// Make visible when it's collapsed.
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TreeItem *node = item->get_parent();
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while (node && node != tree->get_root()) {
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node->set_collapsed(false);
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node = node->get_parent();
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}
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item->select(0);
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item->set_as_cursor(0);
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selected = p_node;
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tree->ensure_cursor_is_visible();
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}
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item->select(0);
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item->set_as_cursor(0);
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selected = p_node;
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tree->ensure_cursor_is_visible();
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} else {
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if (!p_node) {
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selected = nullptr;
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@ -1125,11 +1126,19 @@ void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) {
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void SceneTreeEditor::update_warning() {
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_warning_changed(nullptr);
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}
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void SceneTreeEditor::_warning_changed(Node *p_for_node) {
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//should use a timer
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update_timer->start();
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}
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void SceneTreeEditor::set_auto_expand_selected(bool p_auto, bool p_update_settings) {
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if (p_update_settings) {
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EditorSettings::get_singleton()->set("docks/scene_tree/auto_expand_to_selected", p_auto);
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}
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auto_expand_selected = p_auto;
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}
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void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
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connect_to_script_mode = p_enable;
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update_tree();
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@ -64,6 +64,7 @@ class SceneTreeEditor : public Control {
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AcceptDialog *error;
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AcceptDialog *warning;
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bool auto_expand_selected = true;
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bool connect_to_script_mode;
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bool connecting_signal;
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@ -152,6 +153,7 @@ public:
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void update_tree() { _update_tree(); }
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void set_auto_expand_selected(bool p_auto, bool p_update_settings);
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void set_connect_to_script_mode(bool p_enable);
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void set_connecting_signal(bool p_enable);
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