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@ -26,7 +26,7 @@ Before being open sourced in February 2014, Godot had been developed by Juan
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Linietsky and Ariel Manzur (both still maintaining the project) for several
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years as an in-house engine, used to publish several work-for-hire titles.
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![Screenshot of a 3D scene in Godot Engine](https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed.jpg)
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![Screenshot of a 3D scene in Godot Engine](https://raw.githubusercontent.com/godotengine/godot-design/master/screenshots/editor_tps_demo_1920x1080.jpg)
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### Getting the engine
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