Merge pull request #85421 from xiongyaohua/fix_parameter_names

Unify parameter names for 'RendererCanvasCull'
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Rémi Verschelde 2024-01-02 15:08:53 +01:00
commit e42d615471
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GPG key ID: C3336907360768E1
2 changed files with 35 additions and 35 deletions

View file

@ -37,17 +37,17 @@
#include "rendering_server_globals.h"
#include "servers/rendering/storage/texture_storage.h"
void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info) {
void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info) {
RENDER_TIMESTAMP("Cull CanvasItem Tree");
memset(z_list, 0, z_range * sizeof(RendererCanvasRender::Item *));
memset(z_last_list, 0, z_range * sizeof(RendererCanvasRender::Item *));
for (int i = 0; i < p_child_item_count; i++) {
_cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, canvas_cull_mask);
_cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, p_canvas_cull_mask);
}
if (p_canvas_item) {
_cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, canvas_cull_mask);
_cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, p_canvas_cull_mask);
}
RendererCanvasRender::Item *list = nullptr;
@ -114,29 +114,29 @@ void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_Owner<Renderer
} while (ysort_owner && ysort_owner->sort_y);
}
void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *ci, RendererCanvasCull::Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform) {
void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *ci, RendererCanvasCull::Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &p_transform, const Rect2 &p_clip_rect, Rect2 p_global_rect, const Color &p_modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *r_canvas_group_from) {
if (ci->copy_back_buffer) {
ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).intersection(p_clip_rect);
ci->copy_back_buffer->screen_rect = p_transform.xform(ci->copy_back_buffer->rect).intersection(p_clip_rect);
}
if (p_use_canvas_group) {
int zidx = p_z - RS::CANVAS_ITEM_Z_MIN;
if (canvas_group_from == nullptr) {
if (r_canvas_group_from == nullptr) {
// no list before processing this item, means must put stuff in group from the beginning of list.
canvas_group_from = r_z_list[zidx];
r_canvas_group_from = r_z_list[zidx];
} else {
// there was a list before processing, so begin group from this one.
canvas_group_from = canvas_group_from->next;
r_canvas_group_from = r_canvas_group_from->next;
}
if (canvas_group_from) {
if (r_canvas_group_from) {
// Has a place to begin the group from!
//compute a global rect (in global coords) for children in the same z layer
Rect2 rect_accum;
RendererCanvasRender::Item *c = canvas_group_from;
RendererCanvasRender::Item *c = r_canvas_group_from;
while (c) {
if (c == canvas_group_from) {
if (c == r_canvas_group_from) {
rect_accum = c->global_rect_cache;
} else {
rect_accum = rect_accum.merge(c->global_rect_cache);
@ -161,28 +161,28 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *
RendererCanvasRender::Item::CommandRect *crect = ci->alloc_command<RendererCanvasRender::Item::CommandRect>();
crect->flags = RendererCanvasRender::CANVAS_RECT_IS_GROUP; // so we can recognize it later
crect->rect = xform.affine_inverse().xform(rect_accum);
crect->rect = p_transform.affine_inverse().xform(rect_accum);
crect->modulate = Color(1, 1, 1, 1);
//the global rect is used to do the copying, so update it
global_rect = rect_accum.grow(ci->canvas_group->clear_margin); //grow again by clear margin
global_rect.position += p_clip_rect.position;
p_global_rect = rect_accum.grow(ci->canvas_group->clear_margin); //grow again by clear margin
p_global_rect.position += p_clip_rect.position;
} else {
global_rect.position -= p_clip_rect.position;
p_global_rect.position -= p_clip_rect.position;
global_rect = global_rect.merge(rect_accum); //must use both rects for this
global_rect = global_rect.grow(ci->canvas_group->clear_margin); //grow by clear margin
p_global_rect = p_global_rect.merge(rect_accum); //must use both rects for this
p_global_rect = p_global_rect.grow(ci->canvas_group->clear_margin); //grow by clear margin
global_rect.position += p_clip_rect.position;
p_global_rect.position += p_clip_rect.position;
}
// Very important that this is cleared after used in RendererCanvasRender to avoid
// potential crashes.
canvas_group_from->canvas_group_owner = ci;
r_canvas_group_from->canvas_group_owner = ci;
}
}
if (((ci->commands != nullptr || ci->visibility_notifier) && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
if (((ci->commands != nullptr || ci->visibility_notifier) && p_clip_rect.intersects(p_global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
//something to draw?
if (ci->update_when_visible) {
@ -190,9 +190,9 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *
}
if (ci->commands != nullptr || ci->copy_back_buffer) {
ci->final_transform = xform;
ci->final_modulate = modulate * ci->self_modulate;
ci->global_rect_cache = global_rect;
ci->final_transform = p_transform;
ci->final_modulate = p_modulate * ci->self_modulate;
ci->global_rect_cache = p_global_rect;
ci->global_rect_cache.position -= p_clip_rect.position;
ci->light_masked = false;
@ -223,14 +223,14 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *
}
}
void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort, uint32_t canvas_cull_mask) {
void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask) {
Item *ci = p_canvas_item;
if (!ci->visible) {
return;
}
if (!(ci->visibility_layer & canvas_cull_mask)) {
if (!(ci->visibility_layer & p_canvas_cull_mask)) {
return;
}
@ -298,7 +298,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
}
if (ci->sort_y) {
if (allow_y_sort) {
if (p_allow_y_sort) {
if (ci->ysort_children_count == -1) {
ci->ysort_children_count = 0;
_collect_ysort_children(ci, Transform2D(), p_material_owner, Color(1, 1, 1, 1), nullptr, ci->ysort_children_count, p_z);
@ -318,7 +318,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
sorter.sort(child_items, child_item_count);
for (i = 0; i < child_item_count; i++) {
_cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, canvas_cull_mask);
_cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask);
}
} else {
RendererCanvasRender::Item *canvas_group_from = nullptr;
@ -328,7 +328,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
canvas_group_from = r_z_last_list[zidx];
}
_attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from, xform);
_attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from);
}
} else {
RendererCanvasRender::Item *canvas_group_from = nullptr;
@ -342,14 +342,14 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
if (!child_items[i]->behind && !use_canvas_group) {
continue;
}
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, canvas_cull_mask);
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, p_canvas_cull_mask);
}
_attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from, xform);
_attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from);
for (int i = 0; i < child_item_count; i++) {
if (child_items[i]->behind || use_canvas_group) {
continue;
}
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, canvas_cull_mask);
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, p_canvas_cull_mask);
}
}
}

View file

@ -181,11 +181,11 @@ public:
PagedAllocator<Item::VisibilityNotifierData> visibility_notifier_allocator;
SelfList<Item::VisibilityNotifierData>::List visibility_notifier_list;
_FORCE_INLINE_ void _attach_canvas_item_for_draw(Item *ci, Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform);
_FORCE_INLINE_ void _attach_canvas_item_for_draw(Item *ci, Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &p_transform, const Rect2 &p_clip_rect, Rect2 p_global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *r_canvas_group_from);
private:
void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort, uint32_t canvas_cull_mask);
void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask);
static constexpr int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
@ -193,7 +193,7 @@ private:
RendererCanvasRender::Item **z_last_list;
public:
void render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, const Rect2 &p_clip_rect, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_transforms_to_pixel, bool p_snap_2d_vertices_to_pixel, uint32_t canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
void render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, const Rect2 &p_clip_rect, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_transforms_to_pixel, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
bool was_sdf_used();