Properly update frame range after modifying the vframe/hframes, closes #7624

This commit is contained in:
Juan Linietsky 2017-08-05 16:19:36 -03:00
parent de9fb90dbf
commit e47ecc63ef
2 changed files with 4 additions and 4 deletions

View file

@ -237,7 +237,7 @@ void Sprite::set_vframes(int p_amount) {
vframes = p_amount;
update();
item_rect_changed();
_change_notify("frame");
_change_notify();
}
int Sprite::get_vframes() const {
@ -250,7 +250,7 @@ void Sprite::set_hframes(int p_amount) {
hframes = p_amount;
update();
item_rect_changed();
_change_notify("frame");
_change_notify();
}
int Sprite::get_hframes() const {

View file

@ -502,7 +502,7 @@ void Sprite3D::set_vframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
vframes = p_amount;
_queue_update();
_change_notify("frame");
_change_notify();
}
int Sprite3D::get_vframes() const {
@ -514,7 +514,7 @@ void Sprite3D::set_hframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
hframes = p_amount;
_queue_update();
_change_notify("frame");
_change_notify();
}
int Sprite3D::get_hframes() const {