3.x: Fix validation errors due to chunk padding and empty skins.

GLB chunk padding length calculation was backwards and missing for the BIN chunk.
Fixed error caused by "skins":[] when no skins were present.
Finally, encode animations before textures to avoid accessor misalignment due to texture byteLength.
This commit is contained in:
Lyuma 2021-10-25 20:02:56 -07:00
parent 221beb8152
commit e49f8c5823

View file

@ -117,30 +117,30 @@ Error GLTFDocument::serialize(Ref<GLTFState> state, Node *p_root, const String &
return Error::FAILED;
}
/* STEP 7 SERIALIZE IMAGES */
err = _serialize_images(state, p_path);
if (err != OK) {
return Error::FAILED;
}
/* STEP 8 SERIALIZE TEXTURES */
err = _serialize_textures(state);
if (err != OK) {
return Error::FAILED;
}
// /* STEP 9 SERIALIZE ANIMATIONS */
/* STEP 7 SERIALIZE ANIMATIONS */
err = _serialize_animations(state);
if (err != OK) {
return Error::FAILED;
}
/* STEP 10 SERIALIZE ACCESSORS */
/* STEP 8 SERIALIZE ACCESSORS */
err = _encode_accessors(state);
if (err != OK) {
return Error::FAILED;
}
/* STEP 9 SERIALIZE IMAGES */
err = _serialize_images(state, p_path);
if (err != OK) {
return Error::FAILED;
}
/* STEP 10 SERIALIZE TEXTURES */
err = _serialize_textures(state);
if (err != OK) {
return Error::FAILED;
}
for (GLTFBufferViewIndex i = 0; i < state->buffer_views.size(); i++) {
state->buffer_views.write[i]->buffer = 0;
}
@ -4366,6 +4366,10 @@ Error GLTFDocument::_serialize_skins(Ref<GLTFState> state) {
json_skin["name"] = gltf_skin->get_name();
json_skins.push_back(json_skin);
}
if (!state->skins.size()) {
return OK;
}
state->json["skins"] = json_skins;
return OK;
}
@ -6717,33 +6721,36 @@ Error GLTFDocument::_serialize_file(Ref<GLTFState> state, const String p_path) {
const uint32_t magic = 0x46546C67; // GLTF
const int32_t header_size = 12;
const int32_t chunk_header_size = 8;
for (int32_t pad_i = 0; pad_i < (chunk_header_size + json.utf8().length()) % 4; pad_i++) {
json += " ";
}
CharString cs = json.utf8();
const uint32_t text_chunk_length = cs.length();
const uint32_t text_data_length = cs.length();
const uint32_t text_chunk_length = ((text_data_length + 3) & (~3));
const uint32_t text_chunk_type = 0x4E4F534A; //JSON
int32_t binary_data_length = 0;
uint32_t binary_data_length = 0;
if (state->buffers.size()) {
binary_data_length = state->buffers[0].size();
}
const int32_t binary_chunk_length = binary_data_length;
const int32_t binary_chunk_type = 0x004E4942; //BIN
const uint32_t binary_chunk_length = ((binary_data_length + 3) & (~3));
const uint32_t binary_chunk_type = 0x004E4942; //BIN
f->create(FileAccess::ACCESS_RESOURCES);
f->store_32(magic);
f->store_32(state->major_version); // version
f->store_32(header_size + chunk_header_size + text_chunk_length + chunk_header_size + binary_data_length); // length
f->store_32(header_size + chunk_header_size + text_chunk_length + chunk_header_size + binary_chunk_length); // length
f->store_32(text_chunk_length);
f->store_32(text_chunk_type);
f->store_buffer((uint8_t *)&cs[0], cs.length());
for (uint32_t pad_i = text_data_length; pad_i < text_chunk_length; pad_i++) {
f->store_8(' ');
}
if (binary_chunk_length) {
f->store_32(binary_chunk_length);
f->store_32(binary_chunk_type);
f->store_buffer(state->buffers[0].ptr(), binary_data_length);
}
for (uint32_t pad_i = binary_data_length; pad_i < binary_chunk_length; pad_i++) {
f->store_8(0);
}
f->close();
} else {