Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676 and closes #5720

This commit is contained in:
Juan Linietsky 2016-07-22 09:59:56 -03:00
parent 12472534ec
commit e4cd01ac8c
2 changed files with 2 additions and 2 deletions

View file

@ -149,7 +149,7 @@ void ImmediateGeometry::add_sphere(int p_lats,int p_lons,float p_radius) {
void ImmediateGeometry::_bind_methods() {
ObjectTypeDB::bind_method(_MD("begin","primitive","texture:Texture"),&ImmediateGeometry::begin);
ObjectTypeDB::bind_method(_MD("begin","primitive","texture:Texture"),&ImmediateGeometry::begin,DEFVAL(Ref<Texture>()));
ObjectTypeDB::bind_method(_MD("set_normal","normal"),&ImmediateGeometry::set_normal);
ObjectTypeDB::bind_method(_MD("set_tangent","tangent"),&ImmediateGeometry::set_tangent);
ObjectTypeDB::bind_method(_MD("set_color","color"),&ImmediateGeometry::set_color);

View file

@ -47,7 +47,7 @@ protected:
public:
void begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture);
void begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture=Ref<Texture>());
void set_normal(const Vector3& p_normal);
void set_tangent(const Plane& p_tangent);
void set_color(const Color& p_color);