fix GDExtension classes inheriting from Resource are not using icons in FileSystem

This commit is contained in:
SaNeOr 2024-09-25 02:33:41 +08:00
parent 83d54ab2ad
commit e4cf4fcb2f

View file

@ -1872,6 +1872,10 @@ void EditorFileSystem::_update_file_icon_path(EditorFileSystemDirectory::FileInf
}
}
if (icon_path.is_empty() && !file_info->type.is_empty()) {
icon_path = EditorNode::get_singleton()->get_class_icon(file_info->type)->get_path();
}
file_info->icon_path = icon_path;
}
@ -2191,7 +2195,7 @@ void EditorFileSystem::update_files(const Vector<String> &p_script_paths) {
_queue_update_scene_groups(file);
}
if (fs->files[cpos]->type == SNAME("Resource")) {
if (ClassDB::is_parent_class(fs->files[cpos]->type, SNAME("Resource"))) {
files_to_update_icon_path.push_back(fs->files[cpos]);
} else if (old_script_class_icon_path != fs->files[cpos]->script_class_icon_path) {
update_files_icon_cache = true;