Export: Fix iOS enabling push notifications capability

This commit is contained in:
Sergey Minakov 2020-06-22 16:24:16 +03:00
parent bc6a75786c
commit e564ca0c1b
2 changed files with 5 additions and 2 deletions

View file

@ -2,7 +2,6 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<key>aps-environment</key> $entitlements_push_notifications
<string>development</string>
</dict> </dict>
</plist> </plist>

View file

@ -343,6 +343,9 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
} else if (lines[i].find("$push_notifications") != -1) { } else if (lines[i].find("$push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications"); bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$entitlements_push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
} else if (lines[i].find("$required_device_capabilities") != -1) { } else if (lines[i].find("$required_device_capabilities") != -1) {
String capabilities; String capabilities;
@ -932,6 +935,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
files_to_parse.insert("godot_ios/dummy.cpp"); files_to_parse.insert("godot_ios/dummy.cpp");
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
files_to_parse.insert("godot_ios/godot_ios.entitlements");
IOSConfigData config_data = { IOSConfigData config_data = {
pkg_name, pkg_name,